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Yes, just read their own specific protection effects.

Neither Ra nor Obelisk can have their summons negated, nor can their summons be responded to (apart from by Ra's optional trigger) so that means cards like Bottomless Trap Hole can't be used against them.

Obelisk cannot be targeted. So you cannot use Sakuretsu Armor, Raigeki Break against him, nor can you Equip him. However Ra does not have those protections, those all work on him.

Both of them can be destroyed by spells or traps that do not target. So Smashing Ground, Dark Hole will destroy them. Torrential Tribute cannot be used against their own summoning, but can destroy them if it is used against the summon of another monster.

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Q: Can traps and spells destroy the Egyptian god cards?
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Does the Card Mystical Space Typhoon Negate the activision of trapspell cards?

It cannot negate the activation of a trap card. It is basically the opposite of Magic Jammer. Mystical Space Typhoon can destroy face down spells and traps, continuous spells and traps, and field and equip spell cards.


Can The Egyptian God Cards be destroyed by Dark Hole or Lightning Vortex?

Every God card's effect states, "While this card is face-up on the field, it cannot be targeted by Spells, Traps or Monsters that designate a target." Since these cards don't target, they can destroy the God cards. (Unlike the TV show, the God cards can't automatically negate any attack or effect that can destroy them.)


What is the Heavy Storm card?

Heavy Storm is a Normal Spell Card that destroys Spell and Trap cards on the field. It's most useful if your opponent has Set cards, active Equip Spells, and Continuous Spells and Traps but you have none.


How many magic and traps should you have in your deck?

If you have 40 cards in your deck you should have about 20 monsters, 10 spells, and 10 traps unless you want to unbalance it on purpose.


If you activate a Spell or Trap card in Yu-Gi-Oh like Urgent Tuning and then send it to the graveyard for a chained Emergency Provisions will you still get Urgent Tuning's effect?

You can activate spells and traps, and then chain Emergency Provisions at the end, sending all those activated cards to the graveyard for the cost. Unless a card's effect is 'negated', removing the activating card from the field will not stop the effect resolving. So all those spells and traps will resolve correctly - unless they are cards that need to stay on the field, like continuous, Equip cards, or Field spells.

Related questions

Does the Card Mystical Space Typhoon Negate the activision of trapspell cards?

It cannot negate the activation of a trap card. It is basically the opposite of Magic Jammer. Mystical Space Typhoon can destroy face down spells and traps, continuous spells and traps, and field and equip spell cards.


Can The Egyptian God Cards be destroyed by Dark Hole or Lightning Vortex?

Every God card's effect states, "While this card is face-up on the field, it cannot be targeted by Spells, Traps or Monsters that designate a target." Since these cards don't target, they can destroy the God cards. (Unlike the TV show, the God cards can't automatically negate any attack or effect that can destroy them.)


Can you destroy Slifer the Sky Dragon with a trap card?

Yes, Slifer and any other Egyptian God card can be destroyed by trap cards. More specifically, traps that don't target, like "Mirror Force", and traps that negate effects and destroy, like "Divine Wrath".


What is the effect of slifer?

The attack=cards in your hand multiplyed by 1000. Spells, traps, and effects doesn't work.


What are the 3 gods cards effect's?

The cannot be affected by spells, traps, or monster's effects. So they are really unstoppable.


What is the Heavy Storm card?

Heavy Storm is a Normal Spell Card that destroys Spell and Trap cards on the field. It's most useful if your opponent has Set cards, active Equip Spells, and Continuous Spells and Traps but you have none.


How many magic and traps should you have in your deck?

If you have 40 cards in your deck you should have about 20 monsters, 10 spells, and 10 traps unless you want to unbalance it on purpose.


What will you need for a good yu-gi-oh deck?

you need strong monsters, good spells, traps, and to top it off a or some Egyptian god card


I need Help on my elemental deck Is this deck fine If not what are some good cards i can put in it?

Get Elemental Hero Electrum. If you don't have it, that's fine because that deck isn't bad. answer: add some equip cards or killer cards so that your weaker E Hero cards can survive on their own while you are waiting for your more valuable cards. Answer: Make Sure your deck is well balanced between monsters and spells and traps. Good spells and traps make the difference between winning and losing.


If you activate a Spell or Trap card in Yu-Gi-Oh like Urgent Tuning and then send it to the graveyard for a chained Emergency Provisions will you still get Urgent Tuning's effect?

You can activate spells and traps, and then chain Emergency Provisions at the end, sending all those activated cards to the graveyard for the cost. Unless a card's effect is 'negated', removing the activating card from the field will not stop the effect resolving. So all those spells and traps will resolve correctly - unless they are cards that need to stay on the field, like continuous, Equip cards, or Field spells.


When the winged dragon of ra is summoned can spells and traps not be activated for the whole game?

No, it only means you can't respond to his summon with spells, traps or monster effects, so cards like Torrential Tribute will forcibly miss a chance to activate. The only thing that can be done in response, is one of Ra's own effects, either his ATK-adding trigger or his destruction Igniton Effect.After this 'response window' passes, spells, traps and monster effects can be used, it's only his own summon that is protected.


Is it true that Mystical Space Typhoon is incapable of negating cards like Sakuretsu Armor Raigeki Break Rush Recklessly etc?

Yes, "Mystical Space Typhoon" can not negate "Sakuresu Armor" and the rest of the cards mentioned. That is because there is a difference between negating and destroying. "Destroy" means to destroy a card and send it to the Graveyard. "Negate" means to prevent the card's effect from resolving. This is the best way to explain it: Since (most) Normal and Quick Spells, and Normal and Counter Traps don't have continuous effects, their effects still resolve. If a card's effect is considered continuous or requires it to stay on the field (such as Continuous, Equip and Field Spells, and Continuous Traps), when destroyed it's effect can no longer be active.