The Battle Phase is complicated and goes as follows.
1 - The phase is entered.
2 - The active player chooses a monster and an attack target, this is a Battle Step.
3 - Players can respond to the attack, cards like Sakuretsu Armor are used here.
4 - If the attack is not stopped, you enter the Damage Step. The attack target is flipped face-up if it was face-down.
5 - Players have a chance to use ATK or DEF-changing cards, or any card that says it can be used in the Damage Step.
6 - Damage Calculation is performed - compare ATKs or ATK vs DEF where appropriate. Monsters who are 'considered destroyed' do not leave the field just yet. Damage to players is dealt here if appropriate.
7 - If a defending monster has a Flip Effect, it activates here.
8 - At the End of the Damage Step, any monster was considered 'destroyed by battle', now it goes to the graveyard, if an effect hasn't already sent it there.
9 - The attacking player can select a new monster for another Battle Step, or request to end the battle phase and continue to main phase 2.
Lastly any other effect that Triggers, will activate at whatever point in the above that its condition was met. Injection Fairy Lily for example uses her effect at Step 6. Shining Angel activates at Step 8.
Yes, a random example is using cards such as Burning Land that inflict damage to you and usually your opponent as well. If you're referring to Battle Damage, Call of the Earthbound should be one of the only cards that can inflict battle damage to oneself, if even You can inflict damage to yourself but it is generally uncommon
Battle
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damage
You do.
In battle, it is the controller of a card that loses the lifepoints. It doesn't matter who has controlled the card the longest, it's the controller during Damage Calculation that counts.
Forbidden Chalice will negate Marshamallon's 'cannot be destroyed by battle' effect. Because Forbidden Chalice changes the ATK of a monster, it can be used in the Damage Step, after Marshmallon is flipped by an attack. If you did this, you will not take the 1000 damage from Marshmallon either - his damage dealing effect activates after Damage Calculation, but will be negated.
sign in the yugioh tornament all over the world and you will battle in arenas.
Yes, a random example is using cards such as Burning Land that inflict damage to you and usually your opponent as well. If you're referring to Battle Damage, Call of the Earthbound should be one of the only cards that can inflict battle damage to oneself, if even You can inflict damage to yourself but it is generally uncommon
No, the lifegain happens only once.
When a monster attacks Reflect Bounder, the attacking player takes damage equal to his attacking monster's ATK. The defending player takes damage as normal. Reflect Bounder is then destroyed regardless of the damage calculation. So imagine attacking it with Blue-Eyes White Dragon, ATK 3000. The attacking player will take 3000 damage from Reflect Bounder's effect. The defending player will take 1300 damage due to his monster battling with a stronger one. Reflect Bounder will be destroyed by battle. Imagine attacking it with Sangan, ATK 1000. The attacking player will take 1000 damage from Reflect Bounder's effect, and then 700 battle damage due to attacking a stronger monster. Sangan will be destroyed by battle, and Reflect Bounder will be destroyed by its own effect.
Episode 57
Battle
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damage
The following monsters inflict damage to your opponent when destroyed. Some of these effects will depend on whether you or your opponent destroyed it and/or if it was destroyed in battle or by a card effect:AbakiEarthbound Immortal Aslla piscuBalloon LizardMecha-Dog MarronOxygeddon
No, it doesn't end the battle phase.