2 ways one by the cheat getinthebooth and go claim a uninhabited planet and u will get the dreadnought or start a new game and when u have to pick a race push tab intil a yellow square goes over the y in playgame then push shift+enter it gonna say somthing is futile and then start game you get the borg cube
Coffin ships are called coffin ships cause lots of people died on them
The Ships went to your house!!!
no he did not
Yes he did own ships. :)
Ships are tied to things called docks that are in harbors.(usually)
How do you design custom Flash Wars ships.
You attack the buildings and other ships in the system and keep attacking with your fleet until the planet's strength is below 0. Next warp to other planets until the messages say the planet is uninhabited. Then you can transport onto the planet to take it over if you have enough away team experience.
You get your first vessel, a raft, when the man returns to Fort Ridley after you signal him with the mirror. When you have enough doubloons, from salvage or trade, you can buy a bigger ship at the Shipbuilder on Dragon Cove.
The candle cannot be used to signal ships. It is used to read the faded parchment message at the Governor's house. Once you have done this, use the broken mirror (upper right shelf of the store) to signal at the telescope.
a broken pen
you buy bigger ships
HSD is having a flash point about 32 deg C and HFHSD flash point is above 66 deg C. Ships' engines are designed with low RPM where as road running vehicles engines are designed to above 750 RPM During compression ,fuel get heated and it can be under risk of Fire due to low flash point of HSD. To avoid or minimize fire risk HFHSD(flash point above66) is used in ships
You don't. They attack your ships at random times, but more often the longer you are out of a port. You can eliminate the one at Fort Ridley by reading the governor's document and then using the broken mirror to signal the lost mariner on his raft.
Go to the Governor's house to the right of the farm. He has an old parchment that has faded and can only be read under the blue light. Once you have read the parchment, you can use the broken mirror (upper right shelf in the general store) to signal ships at the telescope atop the fort. Until you read the parchment, only pirate ships appear.
The mirror is used to signal ships from the telescope atop the fort. Until you have read the parchment at the governor's house, you only see pirate ships. To use the mirror to signal a passing raft : Go past the covered bridge, then down to the river. Pick up a doubloon from the left side. Buy the chicken feed at the General Store, and give it to the boy with the chickens, who will give you one. Take the chicken to the farmer at the right of the bridge, who will give you a blue candle, which can read the writing on the faded parchment in the Governor's house. Now you can use the broken mirror (upper right shelf of the General Store) to signal a ship from the fort's telescope.
A mirror can be used as a reflector to signal passing ships or airplanes. A mirror may be used to signal a ship or an airplane that you are on the island. Reflecting the sun's rays into the cockpit of an airplane might bring help.
No but people have made bigger ships than the titanic since then