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First thing to know is that the action replay codes are programmed in Hexdecimal code. if you don't know, hexdecimal is a different counting system. For example, we count up to nine and then go to ten. In hexdecimal, you go to F, then go to ten. so it is 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F, 10. It is pretty complex, even i don't fully understand it.

Anyway, the action replay codes use the hexdecimal codes to modify the save file (or your DS's RAM file) of the game.

lets use this code as an example: (it is for Pokemon heartgold; it gives 90 of all TMs)

94000130 FFBB0000 - this line designates the code to be for Pokemon HH. it is similar in Pokemon platinum, which happens to be FCFF0000 62111880 00000000 -These two lines tell the action replay to edit the save file,

B2111880 00000000 -and this half shows which file to edit

D5000000 005A0148 -This line edits the save file to unlock it

C0000000 00000063 -This one actually edits it

D6000000 000009B0 -same with this one

D4000000 00000001 -this chunck of code tells the action replay to activate the code only when <select> and <up> are pressed simultaneously

D2000000 00000000 -this filal script tells the action replay to stop looking for more codes, and gives the 'thumbs up' to the game to go ahead and be hacked

hope this helped!

oh btw: i am not 100% sure of this information. it is based solely on patterns i have seen and my experience with making codes, and hacking the Pokemon save file

also: i did not make this code. it came from: http://www.neoseeker.com/Games/Products/DS/pokemon_heart_gold/action_replay.HTML

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13y ago

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