A Normal Spell card is one that has no symbol after the words '[Spell Card]' under the card title. The symbols after it denote Quickplays, Field Spell, Equip Spell, Ritual Spell and Continuous Spell, but only cards lacking these symbols are considered to be Normal Spell cards.
No, cards can only be set while there is no chain in progress.
A normal spell card is a spell card that doesn't have an icon such as contiuous or equip on it. A normal trap card also doesn't have an icon. A normal monster card is one that doesn't have an effect and has a short description or background written instead.
No, it is a Field Spell card.
They are considered to be 'Equip Cards' but not 'Equip Spell Cards', in case anything specifies the latter.
Yes. Tuning is a normal spell from the Starstrike Blastbooster pack. It's card number is STBL-EN045. You can find Ultra-rare and Ultimate-rare variants.
No because the card is already active. Cursed Seal of the Forbidden Spell can only negate the activation of a spell card, not the trigger of the effect.
A normal spell card is a spell card that doesn't have an icon such as contiuous or equip on it. A normal trap card also doesn't have an icon. A normal monster card is one that doesn't have an effect and has a short description or background written instead.
No, it is a Field Spell card.
Yes, there is the normal spell card 'Lightning Vortex'. The only difference between that and Raigeki is that it requires you to discard a card to activate it.
A Normal Trap card is any trap that does not have a symbol after Trap Card (an infinity symbol for Continuous Trap, an arrow for Counter Trap).Normal Traps are spell speed 2, and go to the graveyard after they resolve.
Yes, Double Spell can be used to activate a Continuous Spell card.
No, 'That Wacky Magic' is a Normal Spell card so cannot be used in response to anything, nor can it be used in the opponent's turn.
No. That Wacky Alchemy's activation condition is that an opponent's face-up Spell Card is sent to the graveyard. Normal Spell Cards remain on the field until after their chain has finished resolving. Therefore you can't chain That Wacky Alchemy to that Normal Spell Card's activation, as it is still on the field at that point.However after that Normal Spell Card's chain finishes resolving, it will be sent to the graveyard. Here, a new chain can be started by That Wacky Alchemy.
Yes, 'Spell Absorption' and 'Spell Absorb' are the same card.
They are considered to be 'Equip Cards' but not 'Equip Spell Cards', in case anything specifies the latter.
Pot of Greed
Yes, spell shattering arrow does work when your opponent activates a normal spell in Yu-Gi-Oh. The shattering arrow spell destroys all face-up spell cards of your opponent.
'Magic Cancellation' is the literal Japanese name for the video game-only card known as Cursebreaker in English. Despite having an almost identical picture to the genuine spell card De-Spell, the two cards are not the same thing. De-Spell is a Normal Spell card that destroys one Spell Card on the field, Cursebreaker is a Quickplay that negates other spell card activations on the same chain.