Yes, virtual images exist where no light rays can be found.
Because when you extend the light rays, they diverge and never meet. so you must always extend the light rays back behind the object, this will always result in the image being upright and erect. Meaning it will always be virtual, never real.
A converging mirror is also referred to as a concave mirror. Its reflecting surface curves inwards and usually forms a virtual image. Whereas, a diverging mirror's reflecting surface is curved outwards and can form both real and virtual images.
A plane mirror is a mirror with a planar reflective surface. For light rays striking a plane mirror, the angle of reflection equals the angle of incidence. Thus a collimated beam of light does not spread out after reflection from a plane mirror, except for diffraction effects.Insertformulahere==Images== A plane mirror makes images of objects in front of it; these images appear to be behind the plane in which the mirror lies. A straight line drawn from part of an object to the corresponding part of its image makes a right angle with, and is bisected by, the surface of the plane mirror. The image formed by Insertformulahere==Images==a plane mirror is always virtual (meaning that the light rays do not actually come from the image), upright, and of the same shape and size as the object it is reflecting. A virtual image is a copy of an object formed at the location from which the light rays appear to come. However, the image is a laterally-inverted "mirror image" of the object. If a person is reflected in a plane mirror, the image of his right hand appears to be the left hand of the image.
Your right! You see technically we see up side down but with the light we see right side up so what that means is yes it is upside down. Well, since the brain doesn't turn it "right side up" it could be either way that you look at it.
We're modestly familiar with the source of heat and light. And we know that heat and light both exist and are real. Cold and darkness do not exist. They merely describe the lack of heat and light, respectively.
No, virtual images cannot be projected onto a screen by simply turning the screen. Virtual images are formed by the apparent intersection of light rays, and they cannot be projected onto a screen because they do not actually exist in physical space.
Virtual Images
Real images are formed by actual light rays converging at a specific point, while virtual images are formed by the apparent intersection of light rays that do not actually converge. Real images can be projected onto a screen and are always inverted, while virtual images cannot be projected and are always upright.
A lens can produce both real and virtual images. Real images are formed when light rays actually converge at a point and can be projected onto a screen. Virtual images are formed when light rays appear to diverge from a point but do not actually converge, and they cannot be projected.
The orientation of virtual images is always upright. This is because virtual images are formed by the apparent intersection of light rays projected by a lens or mirror, giving the illusion of an image being in a certain location. Unlike real images, virtual images cannot be projected onto a screen and are the result of the way light rays converge or diverge.
Real images are formed when light rays actually converge at a specific point, while virtual images are formed when light rays only appear to converge at a point when traced back.
Two types of images produced by mirrors are real images and virtual images. Real images are formed when light rays actually pass through a point, while virtual images are formed when light rays appear to be coming from a point but do not actually pass through it.
Yes, virtual images can be inverted. In optical systems, virtual images are formed when light rays appear to diverge from a common point when projected back. These virtual images are not physical and cannot be captured on a screen, but they can still exhibit characteristics like inversion.
A virtual image diagram helps us visualize how light rays interact with a mirror or lens to create virtual images. By studying this diagram, we can understand the characteristics and properties of virtual images, such as their location, size, and orientation. This helps us grasp the behavior of virtual images and how they are formed, aiding in our overall understanding of optics and image formation.
A mirror image is formed by the reflection of light off a surface, where the left and right sides are reversed, creating a symmetrical appearance. In contrast, a real image is produced when light rays converge and can be projected onto a screen; it can be inverted and is not limited to reflective surfaces. While mirror images appear to exist behind the mirror, real images exist in space where light converges. Mirror images are virtual and cannot be captured on a screen, whereas real images can be.
A virtual image is a copy of an object formed at the location from which the light rays appear to come. Whereas a real image is a copy of an object formed at the point where the light rays actually meet.
Real images are produced by converging lenses when light rays actually converge at a point to form an image. Virtual images are produced by diverging lenses when light rays appear to converge at a point, but do not actually meet, resulting in an image that cannot be projected onto a screen.