It means the change over time differs between the groups. For example, imagine you were measuring blood alcohol content (BAC) among two groups (A and B) of people of similar age,sex, weight etc. Suppose no one had drank any alcohol in the last week, and you decide to start measuring their BAC every hour for six hours. And then suppose Group A were fed a meal at hour 3 and Group B had nothing, and then everyone drank 3 glasses of wine at hour 4. If you plotted the BAC on the y-axis, and time on the x-axis, and each group was represented by a different line, you would see the lines start off similar but then diverge at hour 4 since the absorption of alcohol into the blood stream would be greater in Group B. The lines would neither be constant, nor parallel; this is a qualitative description of a time-by-group interaction.
If the lines were constant and identical the whole time, then there would be no time nor group effect; if they were only parallel but not sloping then there would be a group effect but no time effect. If they were superimposed on each other, but both were sloping, there would be a time effect but no group effect. If they were parallel and sloping, then there would be a time AND group effect; but this is not a time-by-group interaction because they are parallel.
It seems there might be a typo in your question. If you're asking about "interaction," it refers to the way two or more entities influence each other. An example of interaction is the relationship between predators and prey in an ecosystem, where the presence of predators affects the population dynamics of prey species. If you meant something else, please clarify!
interaction between protons and electrons
Levels of interaction refer to the varying degrees of engagement between users and a system, often categorized into three main types: low, medium, and high interaction. Low interaction typically involves minimal user input, such as passive consumption of content. Medium interaction allows for some user feedback and participation, such as commenting or sharing. High interaction encompasses active and dynamic engagement, where users can create, modify, or influence content extensively.
The degree of interaction between two modules is known as cohesion.
Interaction essentials encompass key principles such as clarity, consistency, and feedback, which are vital for creating effective user experiences. Interaction guidelines provide practical recommendations for implementing these principles, focusing on aspects like usability, accessibility, and visual hierarchy. Together, they ensure that users can navigate and engage with interfaces intuitively and efficiently, ultimately enhancing overall satisfaction and productivity.
what is meant by parent child interaction/
it will make you die by sexual interaction
The purpose of rock is for musical interaction. It is a party game, its meant for friends and family to come together, have fun and enjoy songs
The term loner is defined as a person who does not seek human interaction or a person who prefers to be alone. A loner typically avoids the company of others.
It can either mean there "is a positive correlation" between two things. (i.e if thing "X" increasing, thing "Y" will increase). Or it can mean "there was a good interaction" - meaning that the things were getting along well together, e.g two friends having a conversation together could be described as "having a positive interaction" with each other.
Subdivision is basically dividing some land into pieces that are easier to benefit from, if someone says that this is a housing subdivision, it means it is land meant to have houses there. It shows the interaction theme by fitting the environment with the purpose of human benefits.
Application architecture refers to enterprise or solution architecture. It may also refer to software and applications used in business, and the interaction between users.
Aerodynamic is the study of flow mechanics in air medium. The properties including friction, lifts, pressure and force of interaction between air and objects.
the 5 themes are place, movement, region, location, and human/environmental interaction. I'm not sure what u meant in you question but i hoped i help
Object oriented programming is to construct a software as interactions between objects. The interaction between objects are through the means of sending messages, or by invoking methods.
Fiber-mineral interaction refers to the ways in which dietary fibers can influence the absorption, bioavailability, and functionality of minerals in the digestive system. This interaction can affect how well minerals like calcium, iron, and zinc are absorbed, as certain fibers may bind to these minerals and reduce their availability. On the other hand, mineral-mineral interaction involves the competition or synergy between different minerals in the body, where the presence of one mineral can enhance or inhibit the absorption of another. Both types of interactions are crucial for understanding nutrient absorption and overall mineral balance in nutrition.
Interaction force is the force acting between two objects as a result of their interaction, such as gravitational, electromagnetic, or nuclear forces. Interaction distance is the distance between the centers of mass of the interacting objects at which the interaction force becomes significant enough to influence their behavior.