If the fluid is air, and assuming that the object is already streamlined and aerodynamic, then polishing or coating its surface with a sticky substance to leave as little jagged spikes at the microscopic level.
If the fluid is water, then possibly coating it with a apolar substance that doesn't interact with water, which is polar would cause it to have less friction and dissipate less energy.
buoyant force is the result of the displacement of the fluid an object is in. if a fluid is displaced by the volume of an object, the weight of the fluid being displaced is pushing up on that object
Fair = -0.5pv2ACdV Keep in mind that the p is the greek symbol for density, and V has a circumflex (^) over it. I cant add greek letters to this box. This is negative because I assume that the direction the object is moving is the positive direction. Air resistance acts in the opposite direction. p - density of fluid (fluid is what the object is moving through whether it be liquid or atmosphere) v - velocity of object as it moves through fluid A - area of object Cd - Drag coefficient V - unit vector as indicative of direction object is moving in
its because the water puts fluid pressure everywhere on the object which creates a bouyant force.
It will sink in the fluid. It will sink in the fluid.
The pressure increases as the object goes deeper into the fluid; the pressure is always perpendicular to the surface of the object
streamlining
This is called streamlining.
Smoothing an object to move easily through a fluid involves reducing its surface roughness or irregularities to minimize resistance and drag forces acting against it as it moves through the fluid. This can be achieved by shaping the object with streamlined contours and reducing any protrusions or sharp edges that may disrupt the flow around the object.
When an object moves through a fluid, it experiences resistance due to the fluid particles interacting with its surface. This resistance is called drag, which can slow down the object's movement. The amount of drag depends on factors such as the speed of the object, its shape, and the viscosity of the fluid.
The type of friction that opposes the motion of an object through a fluid like air is called fluid friction or drag. This force is caused by the interaction between the object and the air molecules as the object moves through the fluid.
The friction experienced by an object moving through a fluid is called fluid friction, also known as drag. This force opposes the motion of the object, making it more difficult for the object to move through the fluid. The amount of fluid friction depends on factors such as the speed of the object, the viscosity of the fluid, and the shape of the object.
It is called fluid friction, or drag, when an object moves through a fluid like air or water. This type of friction opposes the motion of the object, causing resistance and reducing its speed. Fluid friction depends on factors such as the viscosity of the fluid and the shape of the object.
Yes, fluid friction is a force that opposes the motion of an object through a fluid like water. It occurs due to the interaction between the object and the fluid molecules, which creates resistance that slows down the object's movement.
Fluid friction occurs when a solid object moves through a fluid.
Fluid friction depends on factors such as the velocity of the fluid, the viscosity of the fluid, and the size and shape of the object moving through the fluid. These factors influence the amount of resistance encountered by the object as it moves through the fluid.
The force exerted by a fluid on an object moving through it is called drag force. This force acts opposite to the direction of the object's motion and increases with the speed of the object. It depends on various factors like the object's shape, size, and speed relative to the fluid.
Fluid friction occurs when an object moves through a fluid, such as air or water, and experiences resistance due to the fluid's viscosity. This type of friction causes the object to slow down as it moves through the fluid.