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Gouraud

Phong

The smooth shading algorithm used in OpenGL

glShadeModel( GL_SMOOTH )

Adv: better specular highlight, not

in OpenGL

Lighting is calculated for each of the polygon vertices

Compute lighting during rasterization

Colors are interpolated for interior pixels.. (normals are not needed for interior

Interpolate the normals across polygon

Per-vertex lighting calculation

Instead of interpolation, we calculate lighting for each pixel inside the polygon

(per-pixel lighting)

Normal is needed for each vertex

Need normals for all the pixels

Per-vertex normal can be computed by

averaging the adjacent face normals

Need to map the normal back to world or eye space

Problem--Lighting in the polygon interior can be

Inaccurate

Problem: Slow---Not supported by OpenGL, but now graphics cards have pixel shaders that can be used to do this quickly

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Related Questions

Difference between Gouraud and Phong's method of shading?

Gouraud Shading is effective for shading surfaces which reflect light diffusely. Specular reflections can be modelled using Gouraud Shading, but the shape of the specluar highlight produced is dependent on the relative positions of the underlying polygons. The advantage of Gouraud shading is that it is computationally the less expensive of the two model, only requring the evaluation of the intensity equation at the polygon vertices, and then bilinear interpolation of these values for each pixels. Phong Shading produces highlights which are much less dependent on the underlying polygons. However, more calculation are required, involving the interpolation of the surface normal and the evaluation of the intensity function for each pixel.


What is phong shading technique?

Phong Shading produces highlights which are much less dependent on the underlying polygons. However, more calculation are required, involving the interpolation of the surface normal and the evaluation of the intensity function for each pixel.


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Phong Bui was born in 1964.


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The population of Hai Phong is 1,884,685.


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Dang Phong died in 2010.


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Dang Phong was born in 1937.


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Billy Phong goes by Bobbibong.


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Phong Atwood Vo is 5' 9".


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