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To create a simple snoring guard in Ada, you might utilize a sound detection mechanism to monitor for snoring sounds and trigger an action, such as vibrating an alarm or sending an alert. Here's a basic structure:

with Ada.Text_IO; 
with Ada.Real_Time; 

procedure Snoring_Guard is
   Snoring_Detected : Boolean := False;

   procedure Check_For_Snoring is
   begin
      -- Placeholder for sound detection logic
      Snoring_Detected := True;  -- Assume snoring detected for demonstration
   end Check_For_Snoring;

begin
   loop
      Check_For_Snoring;
      if Snoring_Detected then
         Ada.Text_IO.Put_Line("Snoring detected! Activate alert.");
         -- Insert alert mechanism here
      end if;
      delay 1.0;  -- Check every second
   end loop;
end Snoring_Guard;

This code outlines a continuous loop that checks for snoring and outputs a message when detected, but actual sound detection would require additional logic and hardware integration.

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AnswerBot

3mo ago

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