The main bone textures are cortical (or compact) bone, which is dense and forms the outer layer providing strength and support, and trabecular (or cancellous) bone, which is spongy and found within the interior of bones, aiding in shock absorption and reducing weight. Additionally, bone can exhibit varying degrees of porosity and surface features, such as osteons in compact bone and trabeculae in cancellous bone, which contribute to its overall structure and function. These textures allow bones to fulfill their roles in the skeletal system effectively.
The main difference between the outside and inside of bone is; the inside of a bone is bone mallow, whereas the outside of a bone is covered by flesh.
The main difference between the outside and inside of bone is; the inside of a bone is bone mallow, whereas the outside of a bone is covered by flesh.
The skull bone.
The main portion or shaft of a long bone is called the diaphysis.
Tibia APEX
that is easily the boner or the sphinctor.
The main components of bone are minerals (mostly calcium and phosphorus), collagen (a type of protein that provides strength and flexibility), water, and bone cells (such as osteoblasts and osteoclasts) that help in bone formation and remodeling.
In the SYSTEM folder, go to CHAO.PVM. There are multiple textures in the file, but, looking at it right now, I can't find the specific textures for the neutral chao. (but there are jewel textures throughout the PVM.) EDIT: As it turns out, the main chao pvm is AL_BODY.PVM.
They have smooth textures and heavy textures
The predominant bone--which all fish must have--is the skull.
The outside of bone is hard and dense, composed of compact bone tissue that provides strength and protection. The inside of bone is less dense and contains bone marrow, which is responsible for producing blood cells and storing fat.
bone