The generic WML (Wireless Markup Language) interface is a standardized format used for creating content that can be displayed on mobile devices, particularly in the early days of mobile web browsing. It is designed to be lightweight and efficient, enabling text-based information to be presented in a way that is easily navigable on small screens. WML employs a card-and-deck structure, where content is organized into cards that users can flip through, making it suitable for the constrained environments of early mobile networks. Although largely supplanted by more advanced technologies like XHTML and HTML5, WML was crucial in the evolution of mobile web standards.
To run a WML (Wireless Markup Language) program on your computer, you typically need to follow these steps: First, ensure you have a WML-compatible browser or an emulator that can render WML pages, as most modern browsers do not natively support WML. Next, write your WML code in a text editor and save it with a .wml extension. Finally, open the WML file in the emulator or compatible browser to view and interact with your WML program.
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WML is not a new language. Rather, it is only XML that is "geared to work" with cell phones, PDAs, and other portable / wireless devices. To make it "gear to work" this way, the following changes should be made in WML documents - and nothing else.---- WML is placed in WML-type documents ("file.wml"), instead of XML-type documents ("file.xml") WML documents should have a Document Type Declaration pointing to WML. The tag still must be declared, regardless if your writing WML or not!
Graphical User Interface. It's the generic term for Windows.
WML refers to Wireless Markup Language. It is a markup language that is used for mobiles.
GXI is an acronym for Generic 10-Gigabit Interface
Define ADO
WML is the short form of Wireless Markup Language. It is mainly used for Wireless devices like mobiles.
XML and WML both use the same markup / language. If you know XML, you know WML - and vice versa. However, XML is intentionally developed for computers, or other devices with larger screens. WML is developed for smaller-screened devices, such as PDA's and cell phones. Regardless, most devices, small or large screen'ed, now accept both formats of the XML language without complaining - but users may notice a difference in layout. On the technical side of things, WML standards branch off XML standards (which determine how things should be layed out on a screen or other display) - making the standards relatively different. WML is placed in WML-type documents ("file.wml"), as XML is placed in XML-type documents ("file.xml"). WML documents should have a Document Type Declaration pointing to an WML standard, as XML documents should have a Document Type Declaration pointing to an XML standard.
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WML stands for Wireless Mark-up Language. It's the mobile-phone equivalent of HTML used on the internet.
WML scripting is the act of scripting / coding / writing in the language of WML - which is just slightly adjusted XML that is made for mobile devices. WMLScript (Wireless Markup Language Script) is the client-side scripting language of WML (Wireless Markup Language). A scripting language is similar to a programming language, but is of lighter weight. With WMLScript, the wireless device can do some of the processing and computation. This reduces the number of requests and responses to/from the server.