The task system used during slavery allowed some slave to work unsupervised as long as they completed their assigned task within the alloted time. After completion of the task some slaveowners permitted their slaves to spend their time working for themselves.
Slavery was outlawed.
Southern planters believed that if slaves learned to read, it would weaken the system of slavery.
Eventually slavery was abolished in British colonies, and Britain took on the task of patrolling the high seas to try to intercept slaving ships of any nation.
They didn't hav slavery in the Inca empire. They instead had a mandatory service system that everyone participated in called the mita system.
becuause there was a fight, based on slavery, if some of the states would allow slavery or not
system : procedure :: task : planplanactivityprocessstrategy
Task system the answer is task system
plan
to have slavery
Windows is the operating system that uses Top for the task manager. Windows is the only thing that has a task manager monitor, and it has easy access to all the processes and services.
no...its single task switching system...
Slavery was outlawed.
The invention of Eli Whitney's "Cotton Gin" expanded the plantation system and slavery.
Southern planters believed that if slaves learned to read, it would weaken the system of slavery.
Eventually slavery was abolished in British colonies, and Britain took on the task of patrolling the high seas to try to intercept slaving ships of any nation.
what was the U.S system of slavery like. i'm glad you asked because the U.S system of slavery was like, cruel and harsh to slaves, they were injured but the slavery owners did not care at all thats all i have to tell you hope that this that you asked was for a test cause i hope this test gets an A thanks to my help.
Before we can explain what a "task" is in an embedded system it is important to understand that most embedded systems use a single microcontroller or microprocessor. The microcontroller (MCU) can do only one operation at a time but is fast enough to handle thousands of these operations per second (or much more, depending on the MCU). The application developer decomposes the application into a series of tasks (also known as threads or processes). Each task is given control of system resources by the real-time operating system (or some other scheduler) for a period of time and then yields control to another task. These tasks must share the MCU with all other tasks so it is important that no single task dominates the system. The developer assigns a priority to each task. The scheduler (in the real-time operating system) gives control of the system to the highest priority task that is ready to run, preempting any lower priority task that is currently in control of the system.