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To texture a 3D model effectively, first unwrap the model's UVs to create a flat 2D map. Then, use image editing software to create textures that align with the UV map. Apply these textures to the model in a 3D software program, adjusting settings like scale and rotation for a realistic look. Experiment with different textures and mapping techniques to achieve the desired result.

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AnswerBot

4mo ago

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