In order to license a creative work from one country or jurisdiction for translation and/or distribution in Another Country or jurisdiction, you would contact the holder of the original copyright, or their publisher or distribution agent, to negotiate terms and conditions.
First, the holder of the original copyright will likely want to see that you have the ability to represent and market their property effectively and profitably. They may require a licensing fee up front, as well.
It will be a complicated legal arrangement, and you should consult a lawyer with experience in entertainment law before entering into such negotiations.
A good way to start a company for that purpose would be to first, create a business entity (given the possible liabilities involved, a corporation would probably be best), establish a relationship with a lawyer or law firm with the experience you need, make and cultivate contacts in production and distribution of the entertainment medium you want to work in, and make sure you are very familiar with the market for such properties in your country or the country you want to market them in.
If you are talking about the shoujo ARISA then there is no anime coming out for it --- No one in the company has decided to start an Anime for Arisa.
Contact a manga/anime company like TokyoPop, Shonen King, or Funimation Studios, I would assume.
The Collegiate Licensing Company was created in 1981.
The population of The Collegiate Licensing Company is 80.
In order to start your own air conditioning company you will need to be a trained and certified HVAC technician. You will also need insurance and licensing.
Anime International Company was created in 1982.
Studio Ghibli was ranked as the biggest anime company in the world.
Anime is an art, so I would start with art classes and learning the style of anime.
you contact the company and ask to speak with their licensing director.
You have to pay for that information. The repo biz is a private and sercet biz.
viz
You will first need to get the licensing and money to get it started. Next plan the location, build the place, and get customers.