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The central theme to the medieval morality play Everymanis that on the final journey on the road of life, all companions of Everyman forsake him and only Good Deeds avail at the final judgment.

In the beginning of the play God is upset with Everyman for embracing the seven deadly sins, so he calls for Death to seek out and punish every man who has sinned.

When faced with this accosting, Everyman begs for company on the journey to the grave and Death allows Everyman to bring any companions who would be willing to go.

Everyman then seeks out Fellowship, Kindred, and Goods, however, all three refuse to make the dangerous voyage to the grave with him.

When Everyman calls upon Good Deeds, he answers weakly, for he is tied down by Ropes of Sin and is unable to help. Everyman then seeks out Good Deeds' sister, Knowledge, who leads Everyman to Confession. Confession then frees Good Deeds from Ropes of Sin and the three journey together to the grave.

Other companions such as Strength, Beauty, and the Five Wits join the three on the road of life, however only Good Deeds is able to enter darkness with Everyman at the end.

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15y ago

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