Importing: you are taking someone's elses picture and bringing it somewhere
Creating: you are making your own
Gameplay wise HL2E2 has more open enviorments. And graphics wise is their new thing where they show massive things breaking apart in real time
The primary difference between "Ghostbusters" for PS2 and PS3 lies in their graphics and gameplay mechanics. The PS3 version features enhanced graphics, improved audio, and more advanced gameplay capabilities, offering a more immersive experience. Additionally, the PS3 version includes online multiplayer options, while the PS2 version is limited to single-player and local multiplayer modes. Overall, the PS3 version provides a more modern gaming experience compared to its PS2 counterpart.
difference between tally & fact ?
what is the difference between khadi and handloom
There is no difference between a donkey and a burrow
Exporting means sending goods out of the country to sell. Importing means bringing goods into the country to sell.
Exporting means sending goods out of the country to sell. Importing means bringing goods into the country to sell.
A graphics card plugs into your computer, integrated means the graphics chip is ready installed on the motherboard.
Many times, when people are talking about graphics and art, they are talking about the same thing. Graphics are computer generated.
The Canvas class is the component upon which the Graphics class draws.
Phigs used to draw 3-d graphics where as gks is used to draw 2-d graphics
Copy can mean to reproduce data somewhere else while retaining the original data. Transferring means to move the data from the original location to a new location and not leaving anything in the old location. Importing is similar to the opposite of copying; it is the receiving of data from another location. Importing usually leaves the original data in the remote location while creating a copy at the new location.
Raster graphics are stored as pixels, vector graphics are stored as geometric primitives. Images of the latter type can, in principle, be scaled infinitely, and pixelization will not occur.
The xbox360 has muck better graphics
A 2D movie has graphics that do not "come" out of the screen. A 3D movie's graphics seem to sort of pop out of the screen.
tomb raider 1 has bad graphics and tomb raider anniversary has better graphics
The only thing that is dirffrent about the two graphics are the formation of them