Average Velocity = (change in position) / (elapsed time)
Instantaneous Velocity = [limit as elapsed time approaches 0] (change in position) / (elapsed time)
See the Wikipedia entry for more information.
You can use the equation: Displacement = (final velocity squared - initial velocity squared) / (2 * acceleration). Plug in the values of final velocity, initial velocity, and acceleration to calculate the displacement.
No, acceleration is calculated as the change in velocity divided by time. It is the rate at which the velocity of an object changes. Mathematically, acceleration is represented as (final velocity - initial velocity) / time.
If the velocity is uniform, then the final velocity and the initial velocity are the same. Perhaps you meant to say uniform acceleration. In any event, the question needs to be stated more precisely.
No, acceleration is the rate of change of velocity with respect to time. It is the derivative of the velocity function, not the slope of the velocity vs. time graph. The slope of the velocity vs. time graph represents the rate of change of velocity, not acceleration.
In positive acceleration, the final velocity is greater than the initial velocity. This is because acceleration is the rate of change of velocity, so as time progresses, the velocity increases due to the acceleration.
To calculate the change in velocity of an object, you subtract the initial velocity from the final velocity. The formula is: Change in velocity Final velocity - Initial velocity.
When calculating acceleration to find the change in velocity, you subtract the initial velocity from the final velocity. The formula for acceleration is: acceleration = (final velocity - initial velocity) / time.
it's velocity...it's velocity...
Yes. Zero velocity is a velocity; if it is always zero then it is a constant velocity.
the object's 'velocity'
Velocity slope refers to the rate at which velocity changes over time. A positive velocity slope indicates an increase in velocity, while a negative velocity slope indicates a decrease in velocity. The steeper the slope, the greater the rate of change in velocity.
velocity is a vector quantity. Its magnitude is given by (velocity)= (distance)/(time)
Muzzle velocity is the velocity of a bullet as it leaves the firearm's barrel, while recoil velocity is the backward momentum that the firearm experiences when the bullet is fired. Muzzle velocity determines the bullet's speed and trajectory, while recoil velocity affects the shooter's ability to control the firearm during and after firing.
Mainly, when the velocity doesn't change. Also, in the case of varying velocity, the instantaneous velocity might, for a brief instant, be equal to the average velocity.
Instantaneous velocity and average velocity are not the same. Instantaneous velocity is the velocity at a specific moment in time, while average velocity is the total displacement over a given time interval. In general, they will not have the same value unless the motion is at a constant velocity.
The relationship between angular velocity and linear velocity in a rotating object is that they are directly proportional. This means that as the angular velocity of the object increases, the linear velocity also increases. The formula to calculate the linear velocity is linear velocity angular velocity x radius of rotation.
That is called "velocity".That is called "velocity".That is called "velocity".That is called "velocity".