it can burn and kill animals and their habitats.
what are the nonliving things and living things for a pronghorn
Trees are living things, until they die; then they are nonliving things.
Living things can grow, reproduce, consume energy, and respond to stimuli, while nonliving things do not exhibit these characteristics. Living things have cells and follow biological processes, whereas nonliving things do not have cells or biological processes.
Living things can carry out all six life processes which are using energy, getting energy, growing, getting rid of waste, and reacting to change. However, nonliving things can only carry out some or none life processes.
All living and nonliving things that interact in an area are called an ecosystem.
Yes ..
No "non-living" things "live" around coyotes in the forest. There would be non-living things such as dead animals and plants or things like stones.
by the man's activities like deforestation,.
abiotic factors are the NONLIVING factors of the kelp forest and the biotic factors are the living things.
what are the nonliving things and living things for a pronghorn
Trees are living things, until they die; then they are nonliving things.
What are all living and nonliving things in an area called
Tocans,Monkeys,bugs are living things found in the rain forest and rocks,banannas,air,water are non livings in the rain forest
niche
Living things have the ability to grow, reproduce, respond to their environment, and maintain homeostasis, while nonliving things lack these characteristics. Additionally, living things require energy to carry out life processes, whereas nonliving things do not. The presence of cellular structure is another key feature that distinguishes living from nonliving things.
Some abiotic factors of the rain forest are water, soil, and rocks. If it is not living then it can not be apart of the rainforest everything essentially has life.
Non living things such as a rotting peice of wood can be good for grubs and such. Or trees that are dead but hollowed out can provide shelter for groundcreatures.