The term is "data communication" or "network communication," which is the process of exchanging data between two or more devices. This can involve various methods such as wired or wireless transmissions, protocols, and communication standards.
The basic hardware building blocks to interconnect network nodes include network interface cards (NICs) for connecting devices to the network, switches for connecting multiple devices within a local network, routers for managing traffic between different networks, and cables or wireless connections for transmitting data between nodes.
The main function of nodes is to represent individual data points within a network or system. They can store and process data, connect to other nodes, and facilitate communication and information exchange within the network. Nodes are essential components in various systems, including computer networks, cloud computing, and blockchain technology.
Absolute consistency in real-time systems requires data to be updated to all nodes simultaneously to ensure that all nodes have consistent information at the same time. Relative consistency allows for data to be slightly out of sync between nodes within certain tolerance limits, enabling faster response times at the cost of some potential inconsistency. Both types of consistency have trade-offs in terms of performance and data accuracy in real-time systems.
Yes.
High latency refers to delays in data transmission, where there is a longer delay between the sender and receiver. This can result in slower response times and lag in real-time applications. Low latency, on the other hand, means that data is transmitted quickly with minimal delay, leading to faster response times and better performance in real-time applications.
Data transfer rate (also called bandwidth)
Data packets are the units of data that are exchanged between nodes on a network. A typical packet contains around 1,000 to 1,500 bytes.
data packets
data packets
binary tree is a specific tree data structure where each node can have at most 2 children nodes. In a general Tree data structure nodes can have infinite children nodes.
Nodes are individual devices or points in a network where data can be created, received, or forwarded, such as computers, routers, and servers. Packets are small units of data transmitted over a network, which include not only the payload (the actual data being sent) but also metadata like the destination address and error-checking information. Together, nodes and packets facilitate communication and data transfer within a network.
Interior
A receiving node refers to a point in a network or system that accepts data, signals, or resources from another node. In the context of telecommunications or computer networks, it processes incoming information and may relay it to other nodes or systems. Essentially, it acts as a destination for transmitted data, facilitating communication and data exchange within the network.
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The topology you are describing is known as a star topology. In this configuration, all nodes are directly connected to a central hub or switch, which serves as the main point of communication. There are no direct connections between the nodes themselves, meaning any data transmitted must pass through the central hub. This design simplifies troubleshooting and management, but if the central hub fails, the entire network goes down.
Asynchronous
Binary Data is transmitted on Data Buses.