The force-displacement graph for the strings of a
new type of graphite-head tennis racquet is shown
in diagram (a). The racquet is tested in a laboratory
by being secured vertically and then having a
special type of non-deforming tennis ball fired at
it horizontally, as shown in diagram (b). The initial
velocity of the ball as it strikes the racquet is
10 m s-1 east. After striking the racquet, the ball has
a velocity of 9.5 m s-1 west. The mass of the ball is
100 g.
What is the maximum displacement of the strings of
the racquet during this interaction?
Use s=ut+0.5at^2 (^2 notation for squared)Or calculate the final velocity from the known variables (Initial Velocity, Acceleration and Time)v=u+at Where V = Final Velocity, u = Initial Velocity, a = Acceleration, t = TimeThen calculate displacement (s) using s=0.5(u+v)t
To find the time without knowing the final velocity, you need information about the initial velocity, acceleration, and displacement. You can use the kinematic equation: displacement = (initial velocity * time) + (0.5 * acceleration * time^2) to solve for time.
The final velocity of an object (v2) can be calculated using the equation v2 v02 2ad, where v0 is the initial velocity, a is the acceleration, and d is the displacement.
The second equation of motion describes the relationship between an object's final velocity and initial velocity, acceleration, and displacement. It is typically written as v^2 = u^2 + 2as, where v is final velocity, u is initial velocity, a is acceleration, and s is displacement. The dimensions of the second equation of motion are [L/T] for velocity, [L/T] for acceleration, and [L] for displacement.
The displacement of the ball from when it was thrown to when it returns to the thrower is zero, as the ball has completed a full round trip back to its initial position. Displacement is a vector quantity that measures the change in position from the initial point to the final point.
You can use the equation: Displacement = (final velocity squared - initial velocity squared) / (2 * acceleration). Plug in the values of final velocity, initial velocity, and acceleration to calculate the displacement.
Use s=ut+0.5at^2 (^2 notation for squared)Or calculate the final velocity from the known variables (Initial Velocity, Acceleration and Time)v=u+at Where V = Final Velocity, u = Initial Velocity, a = Acceleration, t = TimeThen calculate displacement (s) using s=0.5(u+v)t
To find the time without knowing the final velocity, you need information about the initial velocity, acceleration, and displacement. You can use the kinematic equation: displacement = (initial velocity * time) + (0.5 * acceleration * time^2) to solve for time.
The final velocity of an object (v2) can be calculated using the equation v2 v02 2ad, where v0 is the initial velocity, a is the acceleration, and d is the displacement.
The second equation of motion describes the relationship between an object's final velocity and initial velocity, acceleration, and displacement. It is typically written as v^2 = u^2 + 2as, where v is final velocity, u is initial velocity, a is acceleration, and s is displacement. The dimensions of the second equation of motion are [L/T] for velocity, [L/T] for acceleration, and [L] for displacement.
The displacement of the ball from when it was thrown to when it returns to the thrower is zero, as the ball has completed a full round trip back to its initial position. Displacement is a vector quantity that measures the change in position from the initial point to the final point.
To find the final position of an object, add the initial position and displacement. To calculate displacement, subtract the initial position from the final position. Mathematically, displacement = final position - initial position.
Average velocity can be calculated by dividing the displacement (change in position) by the time interval. The formula for average velocity is average velocity = (final position - initial position) / time interval.
The initial velocity of the bullet can be obtained by using the kinematic equation for projectile motion. Assuming we neglect air resistance, the initial velocity of the bullet fired vertically upward from a gun can be calculated by setting the final velocity as 0 when it reaches the maximum height of 7000 ft. Using the equation v^2 = u^2 + 2as, where v is the final velocity (0 m/s), u is the initial velocity, a is the acceleration due to gravity, and s is the total displacement. Solve for u to find the initial velocity of the bullet.
Well, (final velocity) = (initial velocity) + (acceleration x time)
The displacement of a particle is the change in its position from its initial point to its final point, taking into account direction. It can be calculated as the difference between the final position and the initial position vector of the particle.
The equations of motion involving uniform acceleration are: v = u + at, where v is the final velocity, u is the initial velocity, a is the acceleration, t is the time taken. s = ut + (1/2)at^2, where s is the displacement. v^2 = u^2 + 2as, where s is the displacement. These equations describe the relationships between initial velocity, final velocity, acceleration, displacement, and time during motion with uniform acceleration.