It means that they are skew.
The vector quantity that indicates movement from one point to another is the velocity. The velocity is the rate of change of position and is a vector quantity.
-- The distance from the center of the lens to the plane in which the rays converge is the 'focal length' of the lens. -- If the rays emanated from one point on an object, then rays from all the other points on the object do the same thing, and a real image is formed.
Here we have to note down an interesting point. If we have a source of light, then the rays starting right from the source would be diverging definitely. Hence if the rays coming from a source is of diverging type then the source is a real one. If otherwise the rays assumed coming from a source is converging type then we can declare that the source would be a virtual one. Same manner to form an image on a screen the rays have to converge. So converging rays would give definitely a real image. If the rays which are destined to give an image are of diverging type then the image must be termed as virtual. To get the position of the virtual image we have to extend back the rays so as they meet at a point and we say that the rays appear to diverge from that point hence named as virtual image. Thus we generalize this way. In case of source if rays are of diverging then source is real, if converging then source is virtual. In case of image formation, if rays are converging then real image and if diverging then virtual image. This is the cute point to be realized and to be taught to the students of this generation.
"Concurrent" means that it happens at the same time. In this case, presumably one force is applied at the same time as some other force.
Images are formed when rays of light meet. If rays are refracted by different amounts as they pass through different parts of the lens, they may be brought to a focus - or meet and pass through one point. This is where the image is formed.
It means that they are skew.
no they can't
no the definition is two lines intersecting once
No. Ray= A finite beginning and no finite end. A ray is a linear projection in one direction. If three rays begin at the same point of origin they will never intersect again given their respective directions. Same goes for the situation of them beginning at different P.O.O's; it's only physically possible for them to intersect at one point then after. (Unless of course you bring into the picture mirrors and different mediums wherein the index could possibly cause them to reflect/refract and change their paths.. then they could possibly intersect at more than one point... BUT generally/simply speaking NO three rays cannot intersect at more than one point :-) )
If two different lines intersect, they will always intersect at one point.
Point.
yes, three planes can intersect in one point.
If two circles intersect then they have to intersect at two points.
A point of concurrency is a place where three or more, but at least three lines, rays, segments or planes intersect in one spot. If they do, then those lines are considered concurrent, or the the rays are considered concurrent.
No, two straight lines can intersect at only one point and that is their point of intersection.
wrong!
Perpendicular rays are two rays that intersect one another to form four right angles. Below is an image that shows two perpendicular rays.