Reverberation, or Reverb for short, is a dispersing effect as the sound waves bounce off multiple hard surfaces they then collide and the waves ripple creating essentially a "Grand Hall" effect. Many Vocalists use Reverberation to make their voices more full.
Factors that affect reverberation time include the volume of the room, the surface materials of the walls, ceiling, and floor, the amount of sound-absorbing materials present, and the shape of the room (e.g. irregular shapes can increase reverberation time). Temperature and humidity can also play a role in affecting reverberation time.
Reverberation is the persistence of sound in an enclosed space after the original sound has stopped. It can be controlled by adding sound-absorbing materials like curtains, carpets, or acoustic panels to reduce reflections, adjusting the room's layout to minimize hard surfaces that reflect sound, and using electronic equipment like equalizers or digital reverberation processors to manage the amount of reverberation in a space.
Surfaces that are hard and smooth, such as glass, tile, concrete, and metal, typically cause reverberation by reflecting sound waves. Conversely, softer and absorbent surfaces like curtains, carpets, and acoustic panels tend to reduce reverberation by absorbing sound energy.
Reverberation is the persistence of sound in an enclosed space due to multiple reflections, while an echo is a distinct repetition of sound caused by reflection off a surface.
Reverberation in concert halls is caused by the reflection of sound waves off the walls, ceiling, and other surfaces in the space. These reflected waves mix with the direct sound from the performers, creating a lasting and rich acoustic environment that can enhance the listening experience.
Reverberation - album - was created in 1990-05.
Reverberation - record label - was created in 2003.
the large obstacles and tall buildings etc causes the reverberation of thunder as it reflects sound and also causes multiple reverberation.
Reverberation! :)
Whether a lecture hall is ideal for reverberation depends on how the hall was constructed and furnished, and on whether your need is for high, moderate, or low reverberation.
the large obstacles and tall buildings etc causes the reverberation of thunder as it reflects sound and also causes multiple reverberation.
Conversation
An echo.
The volume of a reverberation chamber is calculated by length times width times height.
The volume of a room is length times width times height. So it goes with a reverberation chamber.
"The reverberation in the empty cathedral made the sound of his handclap linger in the air for three or four seconds."
Factors that affect reverberation time include the volume of the room, the surface materials of the walls, ceiling, and floor, the amount of sound-absorbing materials present, and the shape of the room (e.g. irregular shapes can increase reverberation time). Temperature and humidity can also play a role in affecting reverberation time.