Force, in Newtons, can be expressed as Kg*m/s2. Acceleration can be expressed as m/s2. If you divide it out, you get:
= N / (m/s2) <<< write the expression as a fraction
= Kg*(m/s2) / (m/s2) <<< we rewrite the expression with compatible units
= Kg * (m/s2) * (s2/m) <<< dividing by a fraction = multiplying by reciprocal
= Kg * (m*s2)/(m*s2) <<< (ms2)/(ms2) equals 1, so they cancel each other outIf velocity is constant, the slope of the graph on a position vs. time graph will be a straight line. The slope of this line will represent the constant velocity of the object.
Yes!
The slope of a speed-time graph represents acceleration. A steeper slope indicates a greater rate of change in speed, which means higher acceleration. Conversely, a shallower slope indicates lower acceleration.
The slope of that graph at each point is the speed at that instant of time.
You can find the speed of an object from its distance-time graph by calculating the slope of the graph at a specific point. The slope represents the object's velocity at that particular moment. By determining the slope, you can find the speed of the object at that point on the graph.
That one, there!
To determine opportunity cost from a graph, you can look at the slope of the graph. The opportunity cost is represented by the ratio of the units of one good that must be given up to produce more units of another good. The steeper the slope of the graph, the higher the opportunity cost.
To determine the opportunity cost from a graph, you can look at the slope of the graph's line. The opportunity cost is represented by the ratio of the units of one good that must be given up to produce more units of another good. The steeper the slope of the graph, the higher the opportunity cost.
Slope is equal to the change in y divided by the change in x (also known as "rise over run"). If a slope is 18 , then it "rises" 18 units, for every 1 unit of x.
1) You write the equation in slope-intercept form, if it isn't in that form already. 2) An easy way to graph it is to start with the y-intercept. For example, if the intercept is +5, you graph the point (0, 5). Then you add an additional point, according to the slope. For example, if the slope is 1/2, you go 2 units to the right, and one up, and graph a point there.
The slope represents acceleration. Assuming standard SI units (if the speed is in meters/second, and the time in seconds), the slope would represent meters/second2.
the slope tells you the angle to draw a line. for example the slope 3/5 tells you that line line rises 3 units for every 5 units it moves across the x axis. this can be remembered by rise over run.
The velocity. To convince yourself, consider the units of the slope. Slope = rise/run = vertical/horizontal= distance/time=units of velocity. Alternately, consider the meaning of the graph. Where the slope is high, the distance is changing fast over a small time - high velocity.
5
The slope for a straight line graph is the ratio of the amount by which the graph goes up (the rise) for every unit that it goes to the right (the run). If the graph goes down, the slope is negative. For a curved graph, the gradient at any point is the slope of the tangent to the graph at that point.
The slope of a velocity-time graph represents acceleration.
The slope of a velocity-time graph represents acceleration.