Surface area, surface roughness, material composition are all factors.
inetia and friction
Gravity is the only force of friction if it and the environment is at rest.
-- friction in the pivot -- air moving past the pendulum -- the effective length of the pendulum -- the local acceleration of gravity
Static Friction and Kinetic Friction. Static Friction is what friction that slows you down. While Kinetic friction is sliding friction.
Lubricants reduce friction by replacing sliding friction with fluid friction.
As a rule, sliding friction is greater to overcome than fluid friction. However, the variables could be manipulated to show it in both lights. The mass, weight, surface area, types of surfaces, speed, ect... are all variables in which the amount of force is needed to overcome sliding friction. While density and viscosity are major variables in fluid friction.
inetia and friction
Gravity is the only force of friction if it and the environment is at rest.
Friction= (coefficient of friction)(normal reaction) If you don't have the friction or the coefficient of it I'm sure you must have been given something else. Could you add the exact question to the discussion ?
X, Y, hspeed, vspeed, friction, gravity, gravity_direction, image_index, image_speed.Incomplete list, there are dozens.
-- friction in the pivot -- air moving past the pendulum -- the effective length of the pendulum -- the local acceleration of gravity
Static Friction and Kinetic Friction. Static Friction is what friction that slows you down. While Kinetic friction is sliding friction.
Depending on the variables such as speed, distance, friction. Also time is only an illusion so how long it would take to get from point A to B would unexplainable.
i think it it rolling friction
Lubricants reduce friction by replacing sliding friction with fluid friction.
Static friction
two variables are : the surface type and the mass of the object. So the more mass an object has the less friction it has. The less mass an object has, the more fiction it has.