When light falls onto a bumpy surface, it gets scattered in various directions due to the uneven nature of the surface. This scattering can result in diffuse reflection, where the light is reflected in multiple directions, rather than a single angle as with smooth surfaces. This is why rough surfaces appear matte or non-reflective compared to shiny or smooth surfaces.
When parallel rays of light hit a rough or bumpy surface, they get scattered in different directions due to reflection. This phenomenon is known as diffuse reflection. The surface roughness causes the light to reflect unevenly, leading to the diffusion of light in various directions.
When a ray of light falls on a surface, it can be absorbed, reflected, or transmitted through the surface. The type of interaction that occurs depends on the properties of the surface, such as its material and texture.
When light falls on a polished surface, it gets reflected off the surface at an equal and opposite angle to the angle at which it hit the surface. This reflection creates a mirror image of the original light source.
When light rays hit a bumpy surface, they are reflected in various directions due to the irregularity of the surface. This causes the rays to scatter rather than reflecting in a single uniform direction, resulting in a diffused reflection. The rougher the surface, the more scattering occurs.
When light hits a bumpy or rough surface, it gets scattered in different directions because the surface features disrupt the regular reflection pattern. This scattering of light creates a diffuse reflection, resulting in the surface appearing matte or non-shiny.
When parallel rays of light hit a rough or bumpy surface, they get scattered in different directions due to reflection. This phenomenon is known as diffuse reflection. The surface roughness causes the light to reflect unevenly, leading to the diffusion of light in various directions.
When a ray of light falls on a surface, it can be absorbed, reflected, or transmitted through the surface. The type of interaction that occurs depends on the properties of the surface, such as its material and texture.
When light falls on a polished surface, it gets reflected off the surface at an equal and opposite angle to the angle at which it hit the surface. This reflection creates a mirror image of the original light source.
specular reflection.
When light rays hit a bumpy surface, they are reflected in various directions due to the irregularity of the surface. This causes the rays to scatter rather than reflecting in a single uniform direction, resulting in a diffused reflection. The rougher the surface, the more scattering occurs.
When light hits a bumpy or rough surface, it gets scattered in different directions because the surface features disrupt the regular reflection pattern. This scattering of light creates a diffuse reflection, resulting in the surface appearing matte or non-shiny.
diffuse reflection
diffuse reflection
The portion of a light ray that falls on a surface is incident ray.
When light falls on a highly polished surface, it is reflected in a way that retains most of its original intensity and direction. The surface behaves like a mirror, causing the light to bounce off in a predictable manner. This can result in a clear and well-defined image being produced.
When light falls on a black surface, it gets absorbed rather than reflected or transmitted. This absorption occurs because the black surface does not reflect any of the light that hits it, converting the light energy into heat energy instead. This is why black surfaces appear dark, as they do not appear to reflect any light back to the observer.
diffuse reflection