When light strikes a smooth reflective surface, it follows the law of reflection, which states that the angle of incidence is equal to the angle of reflection. This means that the light bounces off the surface in a predictable way, producing a clear reflection.
When light strikes surfaces that are not smooth, it gets scattered in all directions. This is known as diffuse reflection, where light rays reflect off in various angles due to the uneven surface. As a result, the surface appears matte or rough instead of shiny or reflective.
The road looks reflective because of the smooth surface that allows light to bounce off of it, creating a shiny appearance.
When light strikes a smooth surface, it reflects uniformly in a single direction, resulting in a clear reflection. In contrast, when light strikes a rough surface, it scatters in multiple directions, resulting in diffuse reflection. This causes the light to be dispersed rather than producing a distinct reflection.
When light strikes rough objects, it gets scattered in multiple directions due to the uneven surface. This causes the reflected light to be diffused rather than reflecting in a singular direction like with a smooth surface. As a result, the rough object appears matte or non-shiny compared to a smooth object.
When light strikes a smooth surface, it undergoes regular reflection, also known as specular reflection. This means that the angle at which the light hits the surface is equal to the angle at which it is reflected, resulting in a clear and well-defined reflection.
Light is an electromagnetic wave and as with all waves when they hit a smooth reflective surface such as a mirror they reflect which means they bounce off at 90 degrees. Light = incident ray Light reflected = reflective ray
When light strikes a rough surface it reflects in essentially random directions.
The surface tension of the water creates a smooth surface. Light, as well as images captured by the eyes, are reflected on that smooth surface.
When a sound wave strikes a smooth hard surface the wave bounces off. This means that the wave is deflected.
When light strikes surfaces that are not smooth, it gets scattered in all directions. This is known as diffuse reflection, where light rays reflect off in various angles due to the uneven surface. As a result, the surface appears matte or rough instead of shiny or reflective.
It isn't.... take water for example it isn't "smooth" or "shiny" but has reflective properties
The road looks reflective because of the smooth surface that allows light to bounce off of it, creating a shiny appearance.
When light strikes a smooth surface, it reflects uniformly in a single direction, resulting in a clear reflection. In contrast, when light strikes a rough surface, it scatters in multiple directions, resulting in diffuse reflection. This causes the light to be dispersed rather than producing a distinct reflection.
When light strikes rough objects, it gets scattered in multiple directions due to the uneven surface. This causes the reflected light to be diffused rather than reflecting in a singular direction like with a smooth surface. As a result, the rough object appears matte or non-shiny compared to a smooth object.
When light strikes a smooth surface, it gets reflected in a single direction based on the law of reflection. The angle of incidence is equal to the angle of reflection. This phenomenon is what causes us to see our reflection in mirrors.
Beryllium is a metal that has a high reflectivity for visible light. When light strikes the surface of beryllium, it reflects off the metal's smooth surface, giving it a shiny appearance. This high reflectivity makes beryllium useful in applications where a highly reflective surface is desired, such as in optical systems or mirrors.
Aluminum is a silver-white, shiny metal. It is lightweight and has a smooth, reflective surface.