A digital signal. Specifically, a binary signal.
Anything encoded as 1's and 0's is said to be "binary". However, there are many ways that information can be encoded as 1's and 0's. In other words, there are many specific codes.
You can encode JUST ABOUT ANY information in 1's and 0's; as long as the amount of information you need to encode is finite.Information encoded this way is said to be "binary".
Digital signal
14.715 m/s. This is worked out by knowing that gravity will accelerate a body at 9.81 (m/s)/s. The average velocity is the speed at 3s plus the speed at 0s divided by 2. Speed at 0s = 0 x 9.81 = 0 m/s Speed at 3s = 3 x 9.81 = 29.43 m/s (29.43 + 0) / 2 = 14.715 m/s.
14.715 m/s. This is worked out by knowing that gravity will accelerate a body at 9.81 (m/s)/s. The average velocity is the speed at 3s plus the speed at 0s divided by 2. Speed at 0s = 0 x 9.81 = 0 m/s Speed at 3s = 3 x 9.81 = 29.43 m/s (29.43 + 0) / 2 = 14.715 m/s.
To convert a number in scientific notation to normal form:· If b is positive, move the decimal point b places to the right in the number a - adding 0s at the end of the number, if required.· If b is negative, move the decimal point b places to the left in the number a - adding leading 0s after the decimal point, if required.For example:4.56*105 = 456000.4.56*10-5 = 0.0000456I have avoided using the term "Standard form" because, ironically, it is a non-standard term. In the UK Standard and Scientific forms are the same (so, in answer to the question, you do nothing) whereas in the US, the Standard form is what I have chosen to call the normal form.
Time is an independent variable because it is affected only by when you decide to stop to read its position (not affected by the position). However, time is a dependent variable since the time you record it affects its result. In simpler terms, independent variable is something you can change to alter the dependent variable. You can change the time (0s to 15s etc.) but you cannot change the position.
Vv0 =sin(32)*43 m/s =22.78 m/s h = Vv0*(t) + 0.5gt^2 if we assume g=10 m/s^2 when the ball lands, h=0 0=22.78*t + 5(t)(t) t(22.78+5t)=0 t={0s,4.56s} The ball will be in the air for about 4.5 seconds
a digital signal
You, as a programmer, can use a string with 1s and and 0s (or any other content) in each and every programming language.
A byte.
yes.
There are several devices called digital to analog converters for this purpose. 1s and 0s of the digital signal are used to represent the digital signal in analog form.
you can put some pill-0s down and then put a cardbord tube and some string tie the string around the cardbord
They are decimal representations of numbers which stop after a finite number of digits (or continue with an infinite string of 0s).
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It counts bits of information using 1s and 0s
in little mites in a cd and these reflect as 1 or 0s
Most commonly it is the information that computers use, the 1s and 0s
The main advantage is that you do not have a long string of preceding or trailing 0s.