Gravity
Gravity
If "range" means that the shooter and the target are on the same level: quadrupled (if airesistance can be neglected). It takes twice the time until gravity "eats up" vertical velocity and during that time the projectile moves with double horisontal velocity. But if you shoot horisontally from a cliff at double velocity the flighttime will be the same and the range only doubled.
The only force acting on a projectile is gravity. It causes the projectile to accelerate downward and follow a curved path. The horizontal motion of the projectile is not affected by any other forces.
A projectile is any object thrown or launched into the air, subject only to the force of gravity. In physics, the motion of a projectile is typically analyzed in terms of its initial velocity, angle of launch, and the effects of air resistance. The path of a projectile is typically parabolic in shape.
An ideal projectile is a simplified concept in physics that represents a projectile with no air resistance, moving only under the force of gravity. In this ideal scenario, the only force acting on the projectile is gravity, allowing for simpler calculations and analysis of its motion. Ideal projectiles follow a parabolic path when launched at an angle.
Projectile motion has two components horizontal motion and vertical motion. Gravity affects only the vertical motion of projectile motion.
Gravity
cha cha has the answer ! :D
If "range" means that the shooter and the target are on the same level: quadrupled (if airesistance can be neglected). It takes twice the time until gravity "eats up" vertical velocity and during that time the projectile moves with double horisontal velocity. But if you shoot horisontally from a cliff at double velocity the flighttime will be the same and the range only doubled.
Suppose a projectile is fired from a gun, we know that "g" remains constant and as we use horizontal component of velocity in range sov0 also remains constant. Only sin2θ responsible for change in range. The range will be maximum if sin2θ has its maximum value that is 1.for maximum range:sin2θ = 12θ = sin-1 (1)θ = 90/2θ = 45 (degree)therefor if projectile is projected with the angle of 45(degree) its range will be maximum.
The [horizontal] range of a projectile is maximised when it shoots at a 45 degree angle. This is true if air resistance is ignored so that the only force acting on the projectile is gravity.
The only force acting on a projectile is gravity. It causes the projectile to accelerate downward and follow a curved path. The horizontal motion of the projectile is not affected by any other forces.
Friction
I only know ONE factor that affects the speed of light. Its the medium.
Projectiles in flight have two net forces acting on them. They've already been fired, so it is gravity (acting "down") and air resistance (acting "back") that are considered. There is a quirky factor called bullet rise or bullet drop that is a factor in long shots where a rotating projectile is used and a crosswind is present, but the two basic things acting on the projectile are gravity and atmospheric drag.
The only square number in that range that has 32 as a factor is 64.
2 has one factor pair. It does not fall in that range.