Scientists use Kilometers to measure distance traveled by a car
To determine the speed of an object, you would need to know the distance it has traveled and the time it took to cover that distance. Speed is calculated by dividing the distance traveled by the time taken to cover that distance.
To calculate the velocity of an object, you would typically need two measurements: the distance traveled and the time taken to travel that distance. By dividing the distance traveled by the time taken, you can determine the object's velocity.
The weapon should be fired at a 45-degree angle from the horizontal to achieve the minimum distance traveled by the projectile. This angle maximizes the range (horizontal distance) of the projectile by balancing the vertical and horizontal components of its velocity. At any other angle, the total distance traveled would be greater.
The distance traveled would be 135 meters (100m forward + 35m backward). The displacement would be 65 meters forward (100m - 35m) as it measures the shortest distance from the initial point to the final point.
S=d/t It's an Equation to show how to calculate the speed which would be the distance the object has traveled divided by the time is traveled for. Here's an Example: My Car traveled 10 miles in 10 hours so my speed would be 1mph as Distance: 10 miles divided by Time: 10 hours gives me 1mph.
No. Odometer measure the traveled distance of a wheeled vehicle. A ruler or a vernier caliper would be better for measuring a baseball.
No. The average speed would be the distance traveled divided by the elapsed time.
To find how far the pigment traveled, you would multiply the Rf factor by the distance the solvent traveled. Distance traveled by pigment = Rf factor x Distance traveled by solvent Distance traveled by pigment = 0.8400 x 12 cm Distance traveled by pigment = 10.08 cm. Therefore, the pigment traveled 10.08 cm.
The distance traveled would depend on the spacecraft's speed and the escape velocity of the planet. The formula to calculate the distance traveled with constant acceleration is D = (1/2)at^2, where D is distance, a is acceleration, and t is time. By plugging in the values, you can find the distance traveled.
You would use the arrival time of the seismic waves at the station and knowledge of the wave velocities in various materials. By measuring the time it takes for the waves to reach the station and knowing how fast they travel through different types of rock, you can calculate the distance they have traveled from the origin.
A scientist would typically use a ruler or measuring tape to measure the length of a fish. They would place the measuring tool along the fish from the tip of its mouth to the end of its tail to get an accurate measurement.
A measuring tape or a measuring wheel would be suitable tools to measure the distance from your front door to the street.
To determine the speed of an object, you would need to know the distance it has traveled and the time it took to cover that distance. Speed is calculated by dividing the distance traveled by the time taken to cover that distance.
A metric ruler.
usually miles
A distance time graph would show the distance traveled.
To calculate the velocity of an object, you would typically need two measurements: the distance traveled and the time taken to travel that distance. By dividing the distance traveled by the time taken, you can determine the object's velocity.