if moving with constant velocity the only force to slow it down is kinetic friction; if it is accelerating velocity is not constant and an additional force is being applied.
To keep a block at a constant velocity, you need to apply a force equal in magnitude but opposite in direction to the force of friction acting on the block. This force is called the kinetic friction force and is dependent on the coefficient of friction between the block and the surface it's on.
The force needed to slide the crate at constant velocity is equal in magnitude but opposite in direction to the force of friction. The force of friction can be calculated as the product of the coefficient of friction and the normal force acting on the crate (weight of the crate). Therefore, the force needed would be 250 kg * 9.8 m/s^2 * 0.25 = 612.5 N.
The velocity of the book will remain constant as it moves across a surface with no friction.
Static friction: the force that resists the initial movement of an object at rest. Kinetic friction: the force that opposes the motion of an object already in motion. The coefficient of friction: a constant that measures the friction between two surfaces.
The coefficient of friction is a scalar value with no dimension. It is simply a ratio of the force of friction between two objects, to the force pressing those objects together (often the normal force). Slippery surfaces have lower coefficient of friction than rough surfaces.
To keep a block at a constant velocity, you need to apply a force equal in magnitude but opposite in direction to the force of friction acting on the block. This force is called the kinetic friction force and is dependent on the coefficient of friction between the block and the surface it's on.
It determines your terminal velocity, depending on your drag coefficient.
The force needed to slide the crate at constant velocity is equal in magnitude but opposite in direction to the force of friction. The force of friction can be calculated as the product of the coefficient of friction and the normal force acting on the crate (weight of the crate). Therefore, the force needed would be 250 kg * 9.8 m/s^2 * 0.25 = 612.5 N.
The force needed to slide the mass at a constant velocity is equal in magnitude and opposite in direction to the frictional force. The frictional force is calculated as the coefficient of friction multiplied by the normal force (frictional force = coefficient of friction * normal force). Hence, the force needed would be 0.43 times the weight of the mass (force = coefficient of friction * mass * gravity).
To calculate the friction in a pulley, you can use the formula: Friction = µ * N, where µ is the coefficient of friction and N is the normal force acting on the pulley. The coefficient of friction represents how "rough" the surfaces in contact are. By multiplying the coefficient of friction with the normal force, you can determine the amount of friction in the pulley system.
The velocity of the book will remain constant as it moves across a surface with no friction.
Static friction: the force that resists the initial movement of an object at rest. Kinetic friction: the force that opposes the motion of an object already in motion. The coefficient of friction: a constant that measures the friction between two surfaces.
The coefficient of friction is a scalar value with no dimension. It is simply a ratio of the force of friction between two objects, to the force pressing those objects together (often the normal force). Slippery surfaces have lower coefficient of friction than rough surfaces.
If constant motion means constant velocity then, total distance / total time = avg velocity => avg speed constant velocity => avg velocity = velocity
Friction can have an impact on velocity ratio by reducing the efficiency of a system. Friction can transfer energy into heat, causing a loss in velocity and making it more difficult to maintain a consistent velocity ratio. Reducing friction through lubrication or other means can help improve the velocity ratio.
The strength of the force of friction depends on the types of surfaces involved and on how hard the surfaces push together.
To determine the coefficient of restitution in a physics experiment, one can measure the initial and final velocities of an object before and after a collision. The coefficient of restitution is calculated by dividing the relative velocity of separation by the relative velocity of approach. This value represents the ratio of the final velocity of separation to the initial velocity of approach, providing insight into the elasticity of the collision.