It is because due to the conducting nature of sphere all the charge goes to the surface of the sphere and the charge inside gets zero.
Null type instruments require a null balance point to be achieved for accurate measurement, while deflection type instruments measure the quantity directly as a deflection on a scale. Null type instruments are more accurate but require more intricate adjustments, while deflection type instruments are simpler to use but may have lower accuracy.
A pointer variable which is declared but not initialized is called a NULL POINTER.ex: int *p;Please don't use the above. A NULL pointer is a specific value assigned to a pointer, just like any other value. NULL is a language-specific designation, and is guaranteed to be comparable to, unlike uninitialized variables, which can have any value.That is:int *a;int *b = NULL;int *c = (int *) malloc(sizeof(char));( a c) is NEVER true.NULL is a reserved word in most high-level languages, and indicates a specific value for assignment. It is commonly used to indicate that something has not yet been assigned a "real" value, or has had its contents deleted. It is an EXPLICIT value, and not just "undefined".In the context of pointers (which, remember, are really memory location addresses), a NULL pointer is one which has NO value, and thus does NOT point to any memory location. The difference between an uninitialized pointer and a NULL pointer is that most common languages do not specify what value an uninitialized pointer has upon creation (many, such as C, are assigned a random value), while a NULL pointer explicitly has NO value (which is the meaning of NULL).Many modern languages and compilers will assign NULL to a pointer upon initialization, but don't count on it. It is sloppy programming to do so, and can lead to many hard-to-find errors.
The null vector is a special case where both magnitude and direction are undefined. This vector represents a point in space, rather than a physical quantity with magnitude and direction.
Null type instruments require balancing the unknown quantity with a known quantity to obtain a measurement, while deflection type instruments measure the unknown quantity based on the amount of deflection of a pointer or needle. Null type instruments are more accurate but require more setup, while deflection type instruments are simpler to use but may have less precision.
The null hypothesis states that there is no significant difference or effect due to the variable under investigation. Researchers aim to reject the null hypothesis in favor of an alternative hypothesis that suggests a difference or effect exists.
The answer depends on whether you are conducting a one-sided or two-sided test.
You mean SQL? NULL = anything IS NULL NULL <> anything IS NULL ... NULL IS NULL = TRUE NULL IS NOT NULL = FALSE
There is no null, it is just what it says when you log out. There is a null.
"NULL" is usually pronounced as "null" (rhymes with "mull").
The null set. Every set is a subset of itself and so the null set is a subset of the null set.
main(){ char str[5]="hello"; if(str==NULL) printf("string null"); else printf("string not null"); }
A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.A foreign can have null values and it can have duplicate values.
main(){ char str[5]="hello"; if(str==NULL) printf("string null"); else printf("string not null"); }
The Periodic Table Of Elements has a well defined order. The layout can be emulated easily since the arrangement is quite logical.The first step would be to define a struct containing the following members as a minimum:- atomic number (int - number of protons in its nucleus)- symbol (char* - short form of the element name)- name (char* - long form of the element name)i.e.:struct elementinfo {int atomicnumber;char *symbol, *name;};Other members can be added as your program develops.The next step is to arrange the table itself. If you're using Win32 or another graphical system, it's a matter of drawing a box (Win32 would require a MoveToEx() call and four LineTo() calls) and TextOut() (or a related function) for the atomic number and element symbol (centered horizontally and aligned top and bottom respectively).Including conio.h or curses.h would give you the ability to position the cursor and even change the text color, allowing for an alternate "graphical" method.To keep things simple, storing the elements in an array would require something akin to the following:struct elementinfo elementlist[]={{1, "H", "Helium"}, {0, NULL, NULL}, {0, NULL, NULL},{0, NULL, NULL}, {0, NULL, NULL}, {0, NULL, NULL},{0, NULL, NULL}, {0, NULL, NULL}, {0, NULL, NULL},{0, NULL, NULL}, {0, NULL, NULL}, {0, NULL, NULL},{0, NULL, NULL}, {0, NULL, NULL}, {0, NULL, NULL},{0, NULL, NULL}, {0, NULL, NULL}, {2, "He", "Helium"},{-1, NULL, NULL},{3, "Li", "Lithium"}, {4, "Be", "Beryllium"}, {0, NULL, NULL},{0, NULL, NULL}, {0, NULL, NULL}, {0, NULL, NULL},{0, NULL, NULL}, {0, NULL, NULL}, {0, NULL, NULL},{0, NULL, NULL}, {0, NULL, NULL}, {0, NULL, NULL},{5, "B", "Boron"}, {6, "C", "Carbon"}, {7, "N", "Nitrogen"},{8, "O", "Oxygen"}, {9, "F", "Fluorine"}, {10, "Ne", "Neon"},{-1, NULL, NULL},...{-2, NULL, NULL}};In the above array, {0, NULL, NULL} represents a blank displayed for that particular cell, and {-1, NULL, NULL} represents a newline. The {-2, NULL, NULL} signifies the end of the table. The following for() loop would wrap around your display code like so:for (count=0; elementlist[count].atomicnumber!=-2; count++) {if elementlist[count].atomicnumber==-1) {// jump to next line of elements}else {// display current element}}Drawing this graphically, you'd have to keep track of the current cursor (X, Y) position.If you are sending this to stdout or another text stream (i.e. text file), you could draw each line, referencing the array of elements as you go. The list of elements would have to be stored in a nested array: the outermost array contains each line of elements in an array. This would do away with the {-1, NULL, NULL} terminating each line of elements.Extending this code to use classes would be relatively simple, but might only make sense if you were drawing this graphically storing each element as an object.The Lanthanides and Actinides, since they're displayed separately from the main table, would probably have to be stored separately for sake of convenience.Also, as laboratories continue to synthesize (or, on the rare chance, discover) new elements, the layout of the table may change (even drastically) to suit. Thus, the code would have to be altered accordingly.See the related links below for more ideas on how to design a program that displays the Periodic Table of Elements.(Note: Code originally posted was copyrighted. Added to related links.)
A null set is a set with nothing in it. A set containing a null set is still containing a "null set". Therefore it is right to say that the null set is not the same as a set containing only the null set.
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Gary Null's birth name is Gary Michael Null.