It depends on the programming language you are referring to. In the Java Programming Language, Casting a superclass reference to a subclass is dangerous. It is dangerous because the code will compile fine, leading you to believe that the code will always work correctly. However, sometimes when you cast a superclass to a subclass, the program will throw a java.lang.ClassCastException when performing the cast.
Consider an example in Java programming language:
class Person{
String getName(){ return "Fred"; }
}
class Employee extends Person {
double getSalary(){ return 57; }
}
public class X {
public static void main(String args[])
{
Person p = new Person();
Employee e = (Employee) p; //This causes a java.lang.ClassCastException
System.out.println(e.getSalary());
}
}
When this program runs, It crams a Person p object into an Employee e object which causes a "java.lang.ClassCastException: Person cannot be cast to Employee"
Employee e = (Employee) p; //error happens here
Note that an Employee has a method called getSalary, but Person does not. Not all People have Salaries. The Person object is Instantiated and put into 'p'. The problem is that this particular person p is not an employee. If that person p WAS an employee the code would run correctly and print 57.
Casting a superclass reference to a subclass is dangerous because sometimes the cast will work perfectly, and sometimes it will crash the program. The cast itself is the dangerous part. When doing casts of this sort, the programmer needs to make 100% sure that this Person p was instantiated with a new Employee(). Then the Person object will have the method getSalary().
This code is dangerous as well, but it does not throw any exceptions, it makes a Person which is an Employee, and then casts that Person/Employee into an Employee type.
class Person{
String getName(){ return "Fred"; }
}
class Employee extends Person {
double getSalary(){ return 57; }
}
public class X {
public static void main(String args[]){
Employee x = new Employee();
Person w = (Employee) x;
Employee y = (Employee)w;
System.out.println(y.getSalary());
}
}
Here, employee x is created and then cast into a Person object. Person w is an Employee. Now when we cast the Person w into Employee y, everything is fine, and the program prints "57.0". It's dangerous because this person might not have been an Employee.
Casting errors occur when a programmer attempts to convert a variable from one data type to another, and the conversion is not valid or leads to unintended results. This can happen in languages that support implicit or explicit type conversion, potentially causing data loss or runtime errors. Common examples include trying to convert a string that doesn’t represent a number into an integer or casting an object to a subclass it doesn't belong to. Proper handling and validation of types can help mitigate casting errors.
From this website, the G638 might reference a GM truck block. But this is not my area of expertise.
Type casting exists to allow the use of base class or base interface reference but yet if you know that the object in hand is aspecific derived class, you can typecast and access methods available only in the derived class.
Simply stated, casting allows you to change the type (class) of an object. Technically, the object itself does not change type, but your reference is changed. For example, lets suppose you have the class "Animal" with subclasses "Cat" and "Dog". If you have a reference (variable) declared to be type "Animal" and you store and object of type "Dog" in it, you will not be able to call any methods from the "Dog" class which the "Animal" class does not have. You would first need to cast your reference to "Dog" so that you can utilize those methods.
There are two methods of casting one type to another: static casting and dynamic casting (both of which apply to pointers and references to objects). Statically casting a derived class to a base class is typesafe as the base class is guaranteed to exist if the derived class exists. However, static casting from a base class to a derived class is always considered dangerous as the conversion is not typesafe. Dynamic casting exists to cater for this scenario, however it is only possible when the base class is polymorphic (thus ensuring the required runtime information is available). If the conversion is not possible, the return value is NULL. However, it is considered bad programming practice to dynamically cast from a base class to a derived class. If the base class is polymorphic (which it must be), there is NEVER any need to dynamically cast between types. Virtual methods ensure correct behaviour. Whenever you are forced to dynamically cast from a base class to a derived class, consider redesigning the base class interface instead, as it is a clear sign of bad design. It is not dangerous, however; only static casting from a base class to a derived class is considered dangerous.
Metal casting can be done thro sand casting ,investment casting , pressure die casting methods
Two popular types of casting include: metal casting and concrete casting. However, there's also resin casting as well as iron casting.
Die casting.
By declaring an integer pointer you are declaring that any non-zero reference stored in the pointer is guaranteed to be an integer reference. In order to guarantee the reference is actually a structure, the pointer must be declared as such, because casting an integer to a structure can never be regarded as being type-safe.
To find the height of a shadow, you can use similar triangles. Measure the height of the object casting the shadow and the length of the shadow itself. Then, using a known reference height and its corresponding shadow length, set up a proportion: (height of object)/(length of shadow) = (height of reference)/(length of reference shadow). Solve for the unknown height.
Casting is the process of pouring liquid metal into a mold. The metal cools and takes the shape of the mold.
The casting number D F 143182 is associated with a specific type of engine commonly found in classic vehicles, particularly in some models of Chevrolet. This casting number typically corresponds to the small-block V8 engines produced during the 1960s and 1970s. For precise identification, it's essential to cross-reference this number with the vehicle's specific model and manufacturing details.