rig veda
Atharvaveda contains account of magical charms and spells.The fourth veda, ie, Atharvaveda is known to be a collection of spells and incantations, apotropaic charms and speculative hymns!
arthveda
Rigveda contains hymns to be recited by the hotr.Yajurveda contains formulas recited by the adhvaryu or officiating priest.Samaveda contains formulas sung by the udgatr.Atharvaveda is a collection of spells and incantations, apotropaic charms, and speculative hymns.
Get your sim to cast 15 spells or charms within 6 hours and a magical object should appear somewhere on your lot. This could be a beanstalk, a 'root of the problem' or a crystal. There are different colored crystals and each gives your sim a different ability. If you live on a magic town lot you only have to cast 10 spells or charms. Hope this helps
Wicca
That description matches the "Grimoire of Pope Honorius," a grimoire or magical book supposedly written by Pope Honorius III in the 13th century. It contains instructions on performing rituals, prayers, and magical spells for invoking spirits and demons. The book is associated with folk magic and the occult.
The magic database contains information about spells, magical creatures, enchanted objects, and other mystical phenomena.
to promote meditation
Ogham- Found on the page about useful spells and charms
In Irish it means charms/spells/amulets.
In the game of Magic: The Gathering (MTG), spells are cards that players can cast to perform various magical effects, such as summoning creatures, dealing damage, or altering the game state. Players use mana, a resource generated from lands and other sources, to cast spells during their turns.
The root word of enchantment is chant. A chant is a kind of song (geneally one with a monotonous melody). It was imagined that spells were cast by chanting.