A register is a small amount of storage available directly within a CPU, typically used to hold temporary data and instructions during processing. The size of a register varies depending on the architecture of the CPU, commonly ranging from 8 bits to 64 bits. For example, a 32-bit register can store 4 bytes of data, while a 64-bit register can store 8 bytes. Registers are designed for speed and efficiency, providing quick access to data necessary for operations.
Data can be stored in ascending order, descending order or no particular order.
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A database is a storage of data in its most generic form. Data stored in a data might be used for data warehouse, CRM or many other types of data management uses. A simple database is used in many common computer applications from virus checkers, where data is stored about every known computer virus, to movie editing software where video clips are stored in a database as they are edited. A data warehouse describes a specific type of database application that is usually used for analytics. Data warehouse also implies some set of processes for the data within, as well as some business value from the analytics. A data warehouse could be a a collection of databases related to the analytical mission.
Data can be stored either contiguously or randomly, depending on the storage system and the way data is organized. Contiguous storage means that data blocks are stored in consecutive memory locations, which can improve access speed. In contrast, random storage allows data to be placed in non-sequential locations, which can lead to fragmentation but may provide more efficient use of space. The choice between these methods often depends on the specific use case and performance requirements.
yes
There are 14 Regiters in the computer where data is stored which is currently being process
* These are all implementation defined. Access to `register' specified indentifiers should be as fast as possible, so the compiler may place the value in a machine register. However, the compiler is free to treat a `register' declaration as an `auto' declaration. * Where free memory is maintained is an OS specific concept. Instructions are generally stored in code segement. Local Variables are stored in Stack. Register variables are stored in Register. Global & static variables are stored in data segment. The memory created dynamically are stored in Heap And the C program instructions get stored in code segment.
MAR-memory address register used stored the address of the memory loaction MBR- memory buffer register is the actully data.
Approximately 215 petabytes of data can be stored in 1 gram of DNA.
As of 2021, it is estimated that there are around 44 zettabytes (44 trillion gigabytes) of data stored in the world.
unlimited
In other words, MAR holds the memory location of data that needs to be accessed. When reading from memory, data addressed by MAR is fed into the MDR (memory data register) and then used by the CPU. When writing to memory, the CPU writes data from MDR to the memory location whose address is stored in MAR. The Memory Address Register is half of a minimal interface between a microprogram and computer storage. The other half is a memory data register. Far more complex memory interfaces exist, but this is the least that can work.
Refers to buffering:as reading and writing data from hdd takes long time.so to improve the speed for data processing the data next required by processor is stored is cache memory or CPU register.for e.g. to cut certain line from text file to copy into another file.cut data get stored in to buffer (CPU register) to get back stored into another file.
A register can hold data, and it can be used for temporary storage or, in the case of an accumulator, it can participate in arithmetic or logical operations. A counter is a special case of a register. Usually, it can only be loaded, stored, or incremented, or used for the stack or as the program counter.
The conclusion operation of a shift register involves transferring the data stored in the register to an output, typically by shifting the bits either left or right. This operation can be used for data storage, serial-to-parallel conversion, or in digital circuits for timing operations. The output may reflect the status of the register after a specified number of shifts, allowing for controlled manipulation of binary data. Ultimately, the conclusion operation ensures that the desired data is correctly outputted for further processing or utilization.
stored data is data that gets placed in different places on a computer but there is different types of stored data