the difference is that jump changes the eip pointer register to another memory location and continues the execution from the point it jumped. the call is like a function call in languages like C because it saves the memory location of the next instruction to the stack, so then with a ret instruction you can pop out from the stack that saved memory location to jump back again exactly after the call event.
difference between short,near and far jump
jump bro
Shonen Jump is for T 13+ Shonen Jump Advanced is fro T 16+
wada kamina ahyo tawan khe ta saheh jawab deyan b natho ache
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Elephants can trumpet but they can't jump. Fleas can jump but they can't trumpet... anyway, that's my contribution...
The difference can be either the position you take when you first begin your jump, the position you are in when your jumping or how you land its this is how they can tell what jump figure skaters are preforming while they do them. "smile"
The 8051 microcontroller features several conditional jump instructions that allow the program to branch based on specific conditions. Key instructions include JC (Jump if Carry), JNC (Jump if No Carry), JZ (Jump if Zero), JNZ (Jump if Not Zero), JP (Jump if Positive), and JM (Jump if Minus). These instructions enable the microcontroller to make decisions and control the flow of the program based on the status of the flags in the accumulator or the special function registers.
JUMP RET CALL RETI RETN RETF These are unconditional branch instructions By, Satish G.Patil
The long jump is where you have a long strip of sand which you run to and jump as far as you can along it whilst the high jump is where there is a pole which the athletes have to jump over and it gets raised every time each athlete has jumped. :)
yes, the only difference between a normal jump and a vertical jump is that your only allowed to take one step back and have one stay stationary.
Welll...... when you jump... you leave the ground... when you walk.... you dont.... unless your klumsy.... or if youre jump walking....