The intersegment branch (or far branch) in the 8086/8088 is a branch where both the Instruction Pointer (IP) and the Code Segment(CS) registers are loaded at the same time. You can branch anywhere in memory with an intersegment branch.
Contrast this with an intrasegment branch (or near branch) where only the IP register is loaded. Since the CS register is not loaded, the domain of the branch is only the 64kb segment currently selected by CS.
In the 8086 microprocessor, an intra-segment jump refers to a jump instruction that occurs within the same segment of memory, allowing the program to branch to a different address within that segment. Conversely, an inter-segment jump involves jumping to a different segment, which requires specifying both the segment and offset addresses to access the target location. Intra-segment jumps are typically faster since they do not require segment register changes, while inter-segment jumps can introduce additional overhead due to the need for segment management.
There is no inter branch fee
test and branch instruction
In the 8086/8088 microprocessor, the code segment is used to fetch the opcode and any additional instruction bytes that might be part of the instruction, while the data segment is used to fetch and/or store any operand bytes that the instruction requires to be manipulated.This is in the case of no segment override prefix.
branch instruction
Programs that are loaded into memory typically have several segments associated with them: the Code Segment (CS), the Stack Segment (SS), the Data Segment (DS), sometimes an Extended Segment (ES), and almost always a Block Started by Symbol (BSS) segment. This question requires that we focus only on the Code Segment (CS). The CS is a segment of memory that contains some of the instructions that are required for the program to execute. If this segment is not large enough to contain the whole program then the program can be loaded into different segments. Such a segment may be 64Kb in size (although the size may differ). Instructions located in these segments are referred to by their offset from the start of the segment, and not by their absolute location in memory. Thus, in order to locate a certain instruction, we need the segment's starting address, and the offset of the instruction in that segment. Whenever a branch (jump, goto) takes place which refers to an instruction that is located in another segment, it is known as a far jump, conversely whenever a jump refers to an instruction that is located in the same segment, it is known as a near jump. The difference referring to the modication of the CS register which contains the address of the current Code Segment for the current running program.
nothing
Inter Branch Payment
In indirect addressing mode for a branch instruction, the CPU typically needs to refer to memory twice. First, it fetches the address of the target instruction from the memory location specified by the operand. Then, it uses that fetched address to access the actual target instruction in memory. Thus, the total is two memory accesses for executing an indirect branch instruction.
Inter-Branch Transfer
The default segment register for the Instruction Pointer (IP) in x86 architecture is the Code Segment (CS) register. This register is used to define the segment of memory that contains the currently executing code. When a program is executed, the CPU uses the CS register in conjunction with the IP register to determine the address of the next instruction to execute.
A segment is a chunk (segment) of memory that is 64Kb in size. Due to the design of the 8086/8088 there are 64K possible segments, ecah overlapping the next by 16 bytes, for a total addressibility of 1 Mb. In the instruction model, a segment is the locus of addresses that can be reached in one instruction, without stopping to load a new value into a segment register. It is also called a near, or 16 bit address.