Process instruction refers to the structured guidance provided to individuals or teams on how to perform specific tasks or activities within a given process. This instruction typically outlines the steps, tools, and standards required to achieve desired outcomes efficiently and effectively. It can include written documentation, training sessions, or visual aids, ensuring consistency and quality in execution. Ultimately, process instruction aims to streamline operations and enhance productivity.
The instruction cycle is the basic operation cycle in a computer. This is what will take in data, process it and execute as required.
The definition of instruction execution is the process of carrying out an instruction by a computer. This is what was formerly known as a command execution in DOS.
Fetching an instruction refers to the process in which a computer's CPU retrieves an instruction from its memory to execute it. This is the first step in the instruction cycle, where the program counter points to the address of the instruction to be fetched. Once retrieved, the instruction is decoded and executed, allowing the CPU to perform the specified operation. This process is fundamental to how computers execute programs and manage tasks.
persistent storage
The correct abbreviation for the word instruction is instr. The abbreviation is the same for the word instrumental. Instruction refers to the process of teaching or telling someone how to do something.
The process of transferring instruction codes from memory location to instruction queue register is called opcode fetch.
Process themes
Programming is the process of instructing a computer to solve a problem.
Instruction mapping is the process of identifying the sequence of tasks required to complete a specific job or project. It involves breaking down the steps involved in a process and organizing them in a logical order. Instruction mapping helps in understanding and optimizing workflows for improved efficiency and productivity.
The instruction register holds a pointer to the current instruction (in working memory) while the next instruction register points to the next instruction (the first instruction immediately after the current instruction's operands). If the current instruction is a jump instruction, it can change the next instruction register, allowing the program to branch to a new instruction once the jump instruction is processed. The next instruction pointer is automatically moved into the current instruction register once the current instruction has been processed. The entire process of executing an instruction is known as the fetch-decode-execute cycle.
The correct spelling is "education" (instruction, learning process).
Edward J. Green has written: 'The learning process and programmed instruction' -- subject(s): Programmed instruction