Streaming DEFINITELY. If you think about it in simple form, in the past (mainly speaking of the dial-up era).... over an analog modem, you could NEVER stream multimedia content... it's just too big, even if it's compressed. However, given you had a decent response time (ping) to a gaming server, you could pretty much play that game online with other people, unless the server itself had bottleneck issues. Games send a very small amount of information over networks, because it only needs to retrieve certain variables. All graphics and game content are already locally on your computer. With streaming content, the content is NEVER on your computer or device (at least not stored permanently), or it wouldn't be called streaming. Therefore, you must obtain all of the data each time you view it, unlike a game... where it only needs to retrieve player locations, actions, voice over IP, etc. In almost every way I can think about this, or explain this, it's cut and dry. Also, just look how much technology had to evolve in order to even HAVE streaming content, such as movies. Also, it depends what your streaming, because audio can stream from a 56k modem... but you specifically asked which one, between the two, used more bandwidth... so that's why I stuck to that. Also, imagine if you had to download that same streaming movie over 56k... it would take approx 4.5 gigs (for a DVD, uncompressed) and about 6 days to download it. You could play Call of Duty over dialup and still never use that amount of bandwidth in an entire month.
The average household usage of data varies widely based on activities such as streaming, browsing, and gaming. However, many households tend to use around 250-500 GB of data per month for internet activities.
Streaming a 30-minute video can use anywhere from 0.5 GB to 3 GB of data, depending on the video quality. Standard definition (SD) typically consumes about 0.5 GB, while high definition (HD) can use around 1.5 GB to 3 GB. Ultra HD (4K) streaming may use significantly more, often exceeding 7 GB for the same duration. Factors like compression and the streaming platform's settings can also influence data usage.
Whether 32 gigabytes (GB) is sufficient depends on your intended use. For basic tasks like web browsing, streaming, and casual app usage, 32 GB can be adequate. However, for more intensive applications, gaming, or heavy multitasking, you might find it limiting. It's important to consider your specific needs and future requirements when evaluating storage capacity.
The duration that 5GB of data lasts depends on your usage habits. For example, browsing the web and checking emails consumes relatively little data, potentially lasting several weeks. Streaming music can use about 40-150 MB per hour, while streaming video can consume 1-3 GB per hour. If you primarily use data for browsing and social media, 5GB could last a month or more, but it will deplete much faster with heavy streaming or gaming.
A one-hour HD show typically uses between 2 to 3 gigabytes (GB) of data when streaming. The exact amount can vary based on the streaming service, video compression methods, and the specific resolution of the content. For example, streaming at 1080p usually consumes more data than 720p. Always check the settings of your streaming service for precise data usage.
The data usage for 1 hour of streaming video varies based on the quality of the stream. On average, standard definition (SD) uses about 1 GB per hour, while high definition (HD) can consume around 3 GB per hour. Ultra HD (4K) streaming may use approximately 7-8 GB per hour. Factors such as compression and specific streaming services can also affect these numbers.
The amount of data used while streaming varies based on the quality of the content. For example, streaming standard definition video typically consumes about 1 GB per hour, while high definition can use around 3 GB per hour. Audio streaming generally requires less bandwidth, averaging about 40-150 MB per hour. Therefore, streaming can use anywhere from approximately 1,000 KB to several thousand KB per minute, depending on the type and quality of the content.
It is not known how much gigabytes Megashare uses when watching or streaming movies. It is not listed anywhere on their website.
The Gigabyte Ga-P55 is a great board for gaming.
It is perfect for a regular work/student computer. But for a gaming computer you will need 500 more Gigabytes
If we're talking RAM, then 2 GB for Windows XP, 3-4+GB for Vista and Windows 7. On the other hand if you mean hard drives, 500 GB should be plenty enough for all of those uses.
Whether 3.5 GB is considered a lot depends on the context. For some users, such as those with basic needs like browsing and email, it may suffice. However, for activities like gaming, video streaming, or downloading large files, 3.5 GB could be limiting. Ultimately, it varies based on individual usage and requirements.