No, a creature with summoning sickness cannot block an opponent's creature.
No, you cannot block with a creature that has summoning sickness in Magic: The Gathering.
Yes, summoning sickness can prevent a creature from attacking or using its abilities on the turn it enters the battlefield.
No, creatures with summoning sickness cannot block other creatures.
In Magic: The Gathering, a creature with summoning sickness cannot attack or use abilities that require tapping until its controller's next turn. However, it can still block if it has been under your control since the beginning of your turn. Therefore, while summoning sickness restricts a creature's offensive capabilities, it does not prevent it from defending against attacking creatures.
Defending creatures deal damage to an attacking creature's toughness when they block equal to their power. It's called 'blocking', not 'attacking back'. Summoning sickness has no affect on blocking. Summoning sickness is the inability of a creature to use tap (tap symbol) abilities or attack until the next turn of the owner who summoned it.
In Magic: The Gathering, the keyword "menace" makes a creature harder to block by requiring two or more creatures to block it. This ability can make the creature more threatening and difficult for opponents to deal with in combat.
No, in Magic: The Gathering, you can only block one creature with one creature.
No, you cannot block a creature with protection against your creatures.
Yes, in a game of Magic: The Gathering, you have to tap a creature to use it to block an attacking creature.
In Magic: The Gathering, multiple creatures can block a single creature. There is no limit to the number of creatures that can block a single attacking creature.
Yes, in Magic: The Gathering, you can block more than one creature with a single creature if it has the ability to do so.
Protection in Magic: The Gathering prevents a creature from being targeted, dealt damage, or enchanted by certain colors or types of cards. This can make it difficult for opponents to block or remove the protected creature, allowing it to trample through enemy defenses more effectively.