Yes, a variable in Magic: The Gathering can be equal to 0.
0
True if the variable is non-negative, false if the variable itself is negative.
If x is designated as "multiply," my answer is 0. If x is a "variable," my answer is 1.
The converted mana cost (CMC) of a card with the keyword "mtg cmc x" is variable and depends on the value chosen for X when the card is cast.
1=1 one doesn't equal one when there is another variable or digit added unless that digit is 0 (i.e 1=1+0) or ( 1=/ (doesn't equal) 1+2
On a TI-83, letters are variables. You can use these variables to store numbers. The calculator also uses some of the variables for its storage. If you type A and press ENTER, you will probably get 0. This means that A is 0 (unless you changed it and made it something else.) To change a variable, press the number you want the variable to be, then the arrow (STO>) and then the variable. For example, 25-->W will make the variable W equal to 4. You can then use variables in your calculations. For example, if you make W equal to 4 and A equal to 5, then WA + 3 will equal 23. (4 x 5 + 3)
any number times zero will be zero if you had the example g(0)=-5 (0) g(0)=-5(0) = 0 any variable times zero will be zero, but in the example above its best to not leave anything there. Hoped that helped... <3 Skylar
Which of these checks to see if a variable called age is equal or not equal to 16
1
direct variation, and in the equation y=kx the k ca NOT equal 0.
Any variable divided by coefficients can equal 7 - provided the variable can take the appropriate value.
Z is a variable with mean 0 and variance 1.Z is a variable with mean 0 and variance 1.Z is a variable with mean 0 and variance 1.Z is a variable with mean 0 and variance 1.