Enchantments typically stay on creatures after they have been transformed.
In Magic: The Gathering (MTG), tokens are temporary creatures or other game elements created during gameplay. Permanents are cards that stay on the battlefield and have ongoing effects, such as creatures, artifacts, enchantments, and lands.
Enchantment spells in Magic: The Gathering are cards that stay on the battlefield and provide ongoing effects. They can enhance creatures, control the game board, or alter the rules of the game. Enchantments impact gameplay by adding strategic depth, creating new interactions, and influencing the flow of the game.
The heirloom gear is considered ilevel 1 no matter what level you use it at. This means that the only enchantments that you can put on it are Pre-BC enchantments (the ones that don't have a level restriction).
Permanents in Magic: The Gathering are cards that stay on the battlefield once played, such as creatures, artifacts, enchantments, and lands. They impact gameplay by providing ongoing effects, abilities, and resources that can influence the flow of the game and give players strategic advantages.
The different types of permanent cards in Magic: The Gathering that have a lasting impact on the game are creatures, enchantments, artifacts, planeswalkers, and lands. These cards stay on the battlefield and can affect the game in various ways, such as providing abilities, generating resources, or attacking opponents.
if he unlockes the master control
nocturnal
Edward was transformed into a vampire when he was seventeen, and will forever stay 17.
Yes. The card never leaves the field, it does not lose any enchantments, nor do equip cards unequip from it, nor are any counters lost.
to keep blance and so that all living creatures stay alive
Most sea-creatures have gills, which filter the water & turns it into oxygen for them. Others can just hold their breath for a long time.
An animal that can harm you or another animal using teeth, claws or poison. Stay away from these animals.