Yes, the regenerate ability does not remove counters from a creature.
A player can remove a -1/-1 counter from a creature by using a card or ability that specifically states it can remove counters from creatures, such as a card with the "remove a counter" effect.
In Magic: The Gathering, the keyword "regenerate" allows a player to save a creature from being destroyed by paying a cost. When a creature with regenerate would be destroyed, the player can pay the cost and tap the creature to remove it from combat and remove all damage from it. This allows the creature to survive and stay on the battlefield.
Yes. When a creature has both -1/-1 counters and +1/+1 counters, you remove one of each until the card has only one kind. So if a creature had 3 -1/-1 counters on it, and an ability placed 2 +1/+1 counters on it, you would remove 2 of the +1/+1 counters and 2 -1/-1 counters, so it remains with only one -1/-1 counter. This action is a state-based action. If anyone would like to see this ruling in the Magic Comprehensive rules, you may find it at 120.2
In Magic: The Gathering, 1/1 counters can be placed on a creature through various card effects or abilities. These counters increase the creature's power and toughness by 1 each. Players can also remove these counters using certain cards or abilities.
In Magic: The Gathering, the mechanic "hexproof" makes a creature or player unable to be targeted by spells or abilities controlled by opponents. This means that if a creature with hexproof has counters on it, opponents cannot target it with spells or abilities that would add or remove counters.
Yes, they're removed perminantly, being that he can only regenerate twice with his counters. Now if he were to leave play, and reenter with cards such as http://magiccards.info/10e/en/122.html then he would reenter the battlefield with his counters. Creatures loose +1/+1 and -1/-1 counters when they leave the battlefield.
Players can effectively remove poison counters in Magic: The Gathering by using cards or abilities that specifically state they can remove poison counters, such as cards with the ability to proliferate or gain life. Additionally, some cards can prevent poison counters from being placed on a player altogether.
The artifact creature 'Pentavus' can remove its +1/+1 counters to create 1/1 flying Pentavite tokens.
Ki counters are simply regular counters that most commonly apply to spirit or arcane cards. For example, a card may say: Whenever another spirit creature comes into play, put a ki counter on "this card", remove two ki counters from "this card" put a 1/1 spirit creature token into play. This is just one example, ki counters are mostly accumulated from spirit or arcane cards and have a variety of different effects.
A player can remove counters from themselves in Magic: The Gathering by using cards or abilities that specifically allow them to do so, such as "Remove a counter from yourself" or "Remove all counters from yourself."
To remove poison counters in Magic: The Gathering (MTG), you can use cards or effects that specifically state they can remove poison counters. Some cards may allow you to remove poison counters by paying a cost or meeting certain conditions. Keep in mind that poison counters cannot be removed by simply gaining life points.
To remove poison counters in Magic: The Gathering, you can use cards or effects that specifically state they can remove poison counters. Some cards may allow you to remove poison counters by paying a cost or meeting certain conditions. Keep in mind that poison counters cannot be removed by simply gaining life points.