The mechanic "cumulative upkeep" in Magic: The Gathering requires players to pay an increasing cost each turn to keep a card on the battlefield. This can impact gameplay by putting pressure on players to manage their resources effectively and make strategic decisions about whether to keep the card in play or let it go.
In Magic: The Gathering, the mechanic "ascend" can impact gameplay and strategy by encouraging players to control a certain number of permanents to achieve the city's blessing. This can influence deck building choices and gameplay decisions as players strive to reach the required threshold for the city's blessing, which can provide powerful benefits.
The MTG fight mechanic is a gameplay feature in Magic: The Gathering where two creatures battle each other. Players choose which creatures will fight, and the creatures deal damage to each other equal to their power. This mechanic impacts gameplay by allowing players to strategically eliminate opposing creatures and control the battlefield.
When a player sacrifices a creature in Magic: The Gathering, it can impact gameplay strategies and card interactions by allowing them to trigger certain abilities, gain benefits, or remove threats from the board. This mechanic can be used strategically to gain an advantage or disrupt the opponent's plans.
In Magic: The Gathering, the mechanic of transform summoning sickness affects gameplay by preventing a creature that has transformed from attacking or using its abilities on the same turn it transformed. This can impact strategic decisions and timing of when to transform creatures for maximum effectiveness in battles.
In Magic: The Gathering, the mechanic "loss of life" affects gameplay by reducing a player's life total, which can lead to defeat if it reaches zero. This mechanic is often used in cards that deal damage directly to a player, forcing them to carefully manage their life total to avoid losing the game.
The mechanic of discarding cards in Magic: The Gathering affects gameplay strategies by allowing players to control their hand size, manipulate their resources, and disrupt their opponent's plans. Players must carefully choose which cards to discard to maximize their chances of winning.
In Magic: The Gathering, exile is a game mechanic where cards are removed from the game temporarily. This impacts gameplay by preventing players from using those cards for the rest of the game, potentially disrupting their strategies and limiting their options.
The mechanic "sacrifice a creature" in Magic: The Gathering allows players to get rid of one of their own creatures in exchange for a beneficial effect. This can impact gameplay by enabling players to trigger abilities, gain resources, or remove threats from the board. It adds a strategic element to decision-making and can influence the outcome of the game.
The mechanic of sacrificing creatures in Magic: The Gathering affects gameplay by allowing players to strategically use their dying creatures to gain benefits or avoid negative effects. This adds depth to decision-making and can influence the overall strategy of the game.
The mechanic "outlast" in Magic: The Gathering allows players to tap creatures to put 1/1 counters on them. This impacts gameplay by providing a way to strengthen creatures over time, influencing strategic decisions on when to use this ability and how to best utilize creatures with outlast in card interactions.
Summoning sickness in Magic: The Gathering affects planeswalkers by preventing them from using their abilities or attacking on the turn they enter the battlefield. This can impact gameplay strategy as players must consider when to play their planeswalkers to maximize their effectiveness.
In Magic: The Gathering, the mechanic "devotion to black" affects gameplay by requiring players to have a certain amount of black mana symbols in the mana costs of permanents they control. The more black mana symbols a player has, the stronger certain cards and abilities become, making black-focused strategies more powerful.