Crown of Awe gives a creature (or creatures if you use its sacrifice ability) protection of red and black. That mean the creature can't be blocked by red and black creatures, be dealt damage from red and black sources, be targeted by abilities from red and black permanents, or be targeted by red and black spells.
Yes, artifacts count as colorless spells in Magic: The Gathering.
One way to protect your spells from being countered in Magic: The Gathering is to use cards that have abilities or effects that prevent or counter counterspells. Cards like "Spell Pierce" or "Vexing Shusher" can help protect your spells from being countered by your opponent. Additionally, you can also try to bait out counterspells by playing less important spells first before casting your key spells.
No, lands do not count as spells in Magic: The Gathering. They are a separate card type used to generate mana to cast spells.
The most effective green counterspell in Magic: The Gathering is Veil of Summer. It can protect your spells and creatures from being countered, as well as providing card draw and protection from certain types of removal spells.
No, planeswalkers are not considered spells in Magic: The Gathering. They are a type of card that represents powerful characters with unique abilities.
No, lands in Magic: The Gathering are not colorless. They can produce mana of different colors to cast spells.
In the game of Magic: The Gathering (MTG), a spell is a card that has a casting cost and is played from a player's hand to have a specific effect on the game. This can include creature spells, instant spells, sorcery spells, enchantment spells, artifact spells, and planeswalker spells.
No, you cannot cast sorcery spells during the combat phase in Magic: The Gathering. Sorcery spells can only be cast during your main phase when the stack is empty.
In Magic: The Gathering, a land is a permanent card type that stays on the battlefield and provides mana to cast spells.
In Magic: The Gathering, land cards are permanent cards that stay on the battlefield and provide mana for casting spells.
In Magic: The Gathering, there are some cards that can counter spells that are normally uncounterable. These cards have specific abilities that allow them to counter even spells that cannot typically be countered.
Enchantments in Magic: The Gathering are spells that create lasting effects on the battlefield, such as boosting creatures or hindering opponents. Sorceries are one-time spells that have immediate effects, like dealing damage or drawing cards.