In Magic: The Gathering, the keyword "initiative" refers to a player's ability to take actions before their opponent. This can be crucial in determining the outcome of a game, as it allows a player to make strategic moves and control the flow of the game. Having initiative gives a player an advantage in decision-making and can often lead to a more favorable position on the battlefield.
In Magic: The Gathering, the keyword "lifelink" allows a creature to gain life equal to the damage it deals in combat.
The Magic: The Gathering card identifier for the keyword "flying" is a small symbol of a pair of wings.
In Magic: The Gathering, the keyword "menace" means that a creature can't be blocked except by two or more creatures.
In Magic: The Gathering, the keyword "regenerate" allows a creature to avoid destruction by removing all damage from it and tapping it.
In Magic: The Gathering, the keyword "menace" means that a creature can't be blocked except by two or more creatures.
In Magic: The Gathering, the keyword "hexproof" means that a creature or player cannot be the target of spells or abilities controlled by opponents.
In Magic: The Gathering, the keyword "lifelink" means that whenever a creature with lifelink deals damage, its controller gains that much life.
In Magic: The Gathering, the keyword "charmed sleep" is not a recognized game term or ability. It seems to be a phrase that is not officially used in the game.
The Magic: The Gathering Legions Initiative is significant in the game's lore as it introduces a new faction with unique abilities and storylines. In terms of gameplay mechanics, it adds strategic depth and diversity to the game by offering players new ways to approach and interact with the game.
In Magic: The Gathering, the keyword "defender" means that a creature cannot attack, but it can block multiple attacking creatures at the same time.
In Magic: The Gathering, initiative determines the order in which players take turns during a game. The player with initiative goes first and takes their turn before the other player. This can give them an advantage in setting the pace of the game and making strategic decisions.
In Magic: The Gathering, the keyword "menace" makes a creature harder to block by requiring two or more creatures to block it. This ability can make the creature more threatening and difficult for opponents to deal with in combat.