'B.F.M' from Unglued has the highest printed stats, at 99/99. As an Un- set card though, it is not generally tournament legal in any format.
Amongst legal cards however, there's a 15/15 creature in Rise of the Eldrazi, 'Emrakul, the Aeons Torn'.
Theres also a 20/20 marit large token that you summon using dark depths.
In Magic: The Gathering, tokens are considered creatures if they have creature characteristics, such as power and toughness, and are represented by a physical token card or object on the battlefield.
No, Bloodrush is not an instant card in Magic: The Gathering. It is a mechanic that allows you to discard a creature card to give another creature a temporary power and toughness boost.
In Magic: The Gathering, when a creature with rabid bite deals damage to another creature, the targeted creature must be destroyed if its toughness is less than or equal to the power of the attacking creature.
Toughness, yes, Power, no. If a creature's Toughness ever goes to zero or below, it is put into the graveyard. However reducing a creature's Power to zero or below, will do nothing, apart from make it unable to deal damage.
In Magic: The Gathering, attacking involves declaring which of your creatures will attack your opponent or their creatures. Your opponent can then choose to block the attacking creatures with their own creatures. Damage is then assigned and resolved based on the power and toughness of the attacking and blocking creatures.
In Magic: The Gathering (MTG), blocking damage works by assigning creatures to block attacking creatures during combat. The blocking creature's power and toughness determine how much damage it can prevent. If the blocking creature's toughness is equal to or greater than the attacking creature's power, it will survive the combat and prevent damage. If the blocking creature's toughness is less than the attacking creature's power, it will be destroyed and the excess damage will be dealt to the defending player or planeswalker.
There is no best card. It all depends on how you play and your preferences. In terms of power and toughness, it's the 13/13 Krosan Cloudscraper.
In Magic: The Gathering, Coat of Arms is a powerful card that boosts the power and toughness of all creatures you control that share a creature type. This can create a significant advantage by making your creatures stronger and more difficult for your opponent to deal with.
The number that appears to the left of the "/" is the creature's power, aka it's attack.The number to the right is it's toughness, aka it's defense.For example, for a 5/3 monster, 5 is it's power and 3 is it's toughness.
In Magic: The Gathering, combat damage occurs when a creature attacks and is not blocked by another creature. The attacking creature deals damage equal to its power to the defending player or planeswalker. If the attacking creature is blocked, it deals damage to the blocking creature instead. Damage is subtracted from a creature's toughness, and if the damage is equal to or greater than the toughness, the creature is destroyed.
Humility in Magic: The Gathering reduces the power and toughness of creatures to 1/1, which can nullify or weaken their enter the battlefield effects. This means that creatures with powerful abilities may become less impactful when humility is in play.
Some of the most powerful creature spells in Magic: The Gathering include cards like "Emrakul, the Aeons Torn," "Griselbrand," and "Progenitus." These creatures have strong abilities and high power and toughness, making them formidable threats on the battlefield.