There is a no agreed upon worst card. Most cards have a place in a particular deck they work in, that is to say even a card with a 'detrimental' effect like damaging the user can be used in a deck that trades life totals with an opponent. This means that the only bad cards that have comparatively bad effects (Scorch for example does one damage at sorcery speed, but Needle Drop, Lightning bolt, and Shock all cost the same but do more damage/have additional effect at instant speed).
In a deck of Magic: The Gathering (MTG), typically there are 4 copies of a card included.
Depends on the card.
A 40-card MTG deck should typically include around 16-18 lands.
Win a MTG Invitational tournament
The converted mana cost (CMC) of a card with the keyword "mtg cmc x" is variable and depends on the value chosen for X when the card is cast.
Magic: The Gathering (MTG) has been a pioneer in the trading card game genre and has influenced many other games. While some games may have similar casting mechanics, it is not accurate to say that MTG is copying them. MTG continues to innovate and evolve its gameplay mechanics.
The MTG card rarity symbols represent the card's scarcity and importance in gameplay. Cards with higher rarity symbols are usually more valuable and can have stronger effects in the game.
When playing Magic: The Gathering (MTG), drawing a card means taking the top card from your deck and adding it to your hand. This allows you to access new resources and potentially gain an advantage in the game.
A 60-card MTG deck should ideally have around 24-26 creatures for optimal gameplay.
No, MTG lands are not considered creatures in the game. They are a separate card type used for mana production.
A 100-card MTG deck should typically include around 35 to 40 lands for optimal gameplay.
Richard Garfield's favorite card is Cursed Scroll. He really like that card artwork.