Interrupt is an obsolete game term, and any card that had it, is now an Instant, or an ability that can be played at instant speed.
Counterspell was originally an Interrupt, as were many other counter cards. Any of them, that have been reprinted, will now show as an Instant and even if a card has not been reprinted, its Oracle wording will now show it as an Instant.
There are over 20,000 different cards in Magic: The Gathering.
In a game of Magic: The Gathering, you start with seven cards.
In Magic: The Gathering, you discard cards when you have more than seven cards in your hand at the end of your turn.
No, conspiracy cards are not legal in the Modern format of Magic: The Gathering.
A Magic: The Gathering deck typically consists of 60 cards.
No, Commander cards cannot be used in the Modern format of Magic: The Gathering.
The primary buyers of Magic: The Gathering cards are typically collectors, players, and investors who are interested in the game and its collectible cards.
The first release of Magic the Gathering cards was on August 5, 1993.
No, duel deck cards are not legal in the Modern format of Magic: The Gathering.
In Magic: The Gathering, land cards are permanent cards that stay on the battlefield and provide mana for casting spells.
An interrupt in Magic: The Gathering is a type of instant card that can be played at any time, even during another player's turn. It can disrupt or change the outcome of a spell or ability being cast. Interrupts can be used strategically to counter an opponent's move or protect your own cards, adding an element of surprise and strategy to gameplay.
The standard deck size for Magic: The Gathering is 60 cards.