Yes!!!!
They are cyclic in nature.
The cosine wave goes from negative infinity to positive infinity.
It has a Wavelength of 2pi(360 degrees) and ranges from -1 to +1 .
Similarly the Sine wave.
It's possible that either the angles or sides are labeled according to length or size.
There are 6 basic trig functions.sin(x) = 1/csc(x)cos(x) = 1/sec(x)tan(x) = sin(x)/cos(x) or 1/cot(x)csc(x) = 1/sin(x)sec(x) = 1/cos(x)cot(x) = cos(x)/sin(x) or 1/tan(x)---- In your problem csc(x)*cot(x) we can simplify csc(x).csc(x) = 1/sin(x)Similarly, cot(x) = cos(x)/sin(x).csc(x)*cot(x) = (1/sin[x])*(cos[x]/sin[x])= cos(x)/sin2(x) = cos(x) * 1/sin2(x)Either of the above answers should work.In general, try converting your trig functions into sine and cosine to make things simpler.
No. You can contact the wild tangent support team to either block or disable it.
simply add another same size triangle to the other one only upside down. Then you'll have either a square or rectangle. multiply length by width and divide by two.
If SecA * SinA equals 0, it implies that either SecA or SinA is equal to 0. Since SecA is the reciprocal of CosA, if SecA is 0, then CosA will be undefined. However, if SinA is 0, then CosA will be either 1 or -1 depending on the quadrant in which angle A lies.
a ray only goes in one direction which is either left, right, up, or down
Yes, sine graphs will continue infinitely in both the positive and negative directions along the x-axis. The sine function, (y = \sin(x)), is periodic with a period of (2\pi), meaning it repeats its values infinitely. As a result, the graph oscillates between -1 and 1 indefinitely, extending infinitely in both directions without any breaks or endpoints.
Sides have lenght, angles do not. Cosine is the ratio of the adjacent side to the hypotenuse. Cosine can be used to find either of these sides if the other is known.
A straight path that goes on infinitely in either direction is known as a line in geometry. It has no endpoints and extends endlessly in both directions, typically represented graphically with arrowheads at both ends. Mathematically, a line can be described using a linear equation or by specifying two points through which it passes. Lines are fundamental concepts in both geometry and algebra.
You can choose either or but tangent which is sin/cos seems to be the most common way.
An object in space won't float off in any direction unless it is pushed. When it is it will go in the direction it is pushed and continue until it is either pushed again or bumps into something.
Yes, but you can cause it to turn in either direction by stirring the water. Then it will continue to turn on its own. You can also force the water to turn in the opposite direction in either hemisphere by doing the same thing.
No, a line does not contain exactly one ray; instead, it consists of infinitely many rays. A line extends indefinitely in both directions, while a ray has a fixed starting point and extends infinitely in one direction. Each point on a line can serve as the starting point of a ray extending in either direction, leading to countless rays associated with a single line.
In statics analysis, we use the sine function when dealing with forces that are perpendicular to a reference axis, and the cosine function when dealing with forces that are parallel to the reference axis.
2 things running beside each other, that will never cross no matter which way you go. For example,the top and bottom lines of a square. These 2 lines can extend infinitely in either direction and never intersect, therefore, they are parallel.
There are many 2-D shapes: infinitely many polygons, circle, ellipse, and other conic sections as wee as other shapes. None of them is more basic than the rest, so there are either no basic shapes or infinitely many of them. There are many 2-D shapes: infinitely many polygons, circle, ellipse, and other conic sections as wee as other shapes. None of them is more basic than the rest, so there are either no basic shapes or infinitely many of them. There are many 2-D shapes: infinitely many polygons, circle, ellipse, and other conic sections as wee as other shapes. None of them is more basic than the rest, so there are either no basic shapes or infinitely many of them. There are many 2-D shapes: infinitely many polygons, circle, ellipse, and other conic sections as wee as other shapes. None of them is more basic than the rest, so there are either no basic shapes or infinitely many of them.
the answer is true